What you are experiencing is the design of the human body. The further the arm moves away from the side the arm pronates, you cannot stop this, and indeed there is no practical reason to do so as far as human motion is concerned.
This motion is controlled at the elbow, it piviots the arm so in turn takes the hand and therefore the fingers. You cannot stay parallel to the neck with the motion of the human body, so supination must occur(the turning of the forearm back to the body) and this in turn causes the hand to turn with the effect of the ulnar side(the little finger side) to lower. becuse the wrist cannot give you the motion to bring the hand back a comprimise must now come. So now a choice must be made, do i play lower frets with the radius side ( the forefinger) or the ulnar side? To facilitate either of these movement at this range of arm extention the thumb with start to go parallel with the neck. In human motion this is a natural movement, as it seeks to move the thumb away from strain and let the fleshy pad of the hand take the strain, which it is more than capable of doing, try it a see for yourself. To keep the thumb up you must move it against the motion of the turning wrist, therefore the turning hand. You will notice if the thumb stays parallel with the neck, rather than upright, the palm has a flatness about it. now when you lift the thumb back to an upright position a vally or crease appears in the palm. This is over the Carpal tunnel area, so in fact you are compressing the Carpal Tunnel, you are pushing the struture of it together at it's sides. Over time this will collapse in and affect the Median nerve, which in a healthy hand is protected by the Carpal tunnel.
As we were never designed to play bass the problem is in the design of the instrument, it is no ergonomic to the bodys needs and motions. This instrument is.
http://www.youtube.com/watch?v=tLi8pOa6zYk
But this instrument will have to fight the concepts of design by manufacturers how have invested money and time in "standard acceptable" designs. Also the prejudice of players to such an idea will also have to be over come.
Work with in the range of motion you have and to increase this motion start a set of stretches to increse the motion of the arms, wrist, hands and fingers to work safely in acheving your best range, not what anyone else can do, but your best range.
This link below will explain stretching in a broad sense but there are lots of good post on TB about applying it to the hands.
http://blogs.myspace.com/index.cfm?f...ogId=475980040
We are all different in what we can achieve, so don't force it if it never happens. work within your limits.
http://blogs.myspace.com/index.cfm?f...ogId=475980040