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  #21  
Old 01-14-2009, 05:37 PM
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as bass player your the middle man for the band you help keep the timing tight and you help set the rythm for the song as well as providing the low end and giving the whole sound more fullness and body (if a band was a beer then the bass player would be the hopps)

you can also change the feel of the song by moving round behind the chord structure or lead patterns the guitarist is putting down to give the song more emotion or agression as well as throwing in little runs to help break up long bars and to show the guitarist that you can noodle too
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Old 01-14-2009, 05:42 PM
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define harmony, enhance dynamics, keep the groove. I think of it in terms of a building... we're the foundation. But also those big blocks of iron that gives structure for the building to grow high.
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  #23  
Old 01-14-2009, 09:49 PM
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My interpretation of walking my vary from someone else but here goes.

Also this works with the chord thoery of playing or scale playing.

You are playing a chord progression with a gutarist.

Lets say 3 cords.

G c and d

Well we have the chords of G C D and they can be Major Minor and about 3 bajjilion other combinations.

The first thing to identify is the chord. What is it.

So lets say it is a G major a C major and a D major all played in that order.

So we know at a minimum our roots are G C D in that order.

Now we need to find our notes.

We lets use a cheat. Here is a graphical cord and scale charting tool.

http://www.studybass.com/tools/chord...-note-printer/

You have to select your tunning and the chord you are wishing to play. but look up the notes for each chord in a all major G C D progression.

So what you do is walk in rythm with the drums through say 3 to infinity notes in the given length of time.

so lets say we have a 3 sets of half notes.

so we play at 90bpm in 4/4 time G for 2 beats, C for 2 beats and D for 2 beats.

So if we play 1/4 notes to each of those chords we can play the root on one beat and another note on the next beat so on and so forth.

Now you can play the root first or the 3rd 5th 7th 9th etera infinity first and you can play those with the drumming in a straight time playing the root with the kick and the higher 3rd 5th etc with the snare. Or you can invert this relationship.

So low high low high low high. or high low high low etc or any mix like in a mixolodyn scale. You can find that on the calculator BTW

This is a very rudimentary idea behind walking.

Now if we play 1/8 we get 4 notes to play half note 8 with 1/16 notes on etc.

Now we can play more notes or less notes but with more rythms and leaving open spaces or playing in straight picking.or we can play with 1/4 note 1/2 note whole note etc.

The basic idea however is that the bass line walk up and down the chord playing either a complimentary scale or playing the chord notes and we walk up and down and we can start high or low a the octave or the 5th etc.

I would investigate some of the country music and blue music from the 60's and 70's alot of good audio illustrations of the walking principals which apply to most styles of music.

I hope this helps ??


Quote:
Originally Posted by WyrmDL View Post
Thanks for all the replies!

So now I have a much better understand of what to look for when I'm playing.

Earlier I was just experimenting with some chords, and while it didnt go so bad, I just felt like I wanted a much more vast knowledge of possibilities.

Like for drums, I'm able to play complicated off-beats and syncopations, but I only use them when I feel that the music is asking for it, and I want to be able to have that opportunity for bass.

I appreciate the help so far!

Also, I'm a little confused of how the "Walking" goes. Can somebody elaborate on that for me?
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