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04-18-2006, 09:15 PM
| | Registered User | | Join Date: Mar 2000 Location: Hendersonville, TN | | What Five Things Should A Bass Player Know
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I am curious to learn what members of TalkBass think are the five most important things a bass player should know to become a intermediate level bass player?
Wanting to improve!
__________________ ArchBass | 
04-18-2006, 09:27 PM
| | Registered User | | Join Date: Apr 2004 Location: New Zealand | | | 1. Melody - mode and rhythm combinations ("horizontal" aspect of music)
2. Harmony - chords and chord progressions ("vertical" aspect of music)
3. Tone Color - Timbre, quality of a sound, sound characteristics of bass
4. Rhythm - time signitures, accents, tempos, meters
5. Dynamics - playing hard and soft, etc
Last edited by Correlli : 04-19-2006 at 04:29 AM.
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04-18-2006, 09:31 PM
| | Registered User | | Join Date: Sep 2005 Location: Boca Raton, Florida | | | Solid Timing
Clean technique
Chordal Scale tones and progressions
Modes
At least different 2 ways to accomplish the same thing
and
You own individual sound/ tone
__________________ "I cannot teach anybody anything; I can only make them think" – Socrates Bongo Club Member #28: Florida Bassists Club #15: Avatar Owners Member #52 | 
04-18-2006, 10:02 PM
| | Registered User | | Join Date: Apr 2002 Location: SJ, CA | | | Rhythm
Groove
Timing
Feel
Listening skills
I find these things in general are lacking from too many players I've known that are concerned with learning flashy stuff. The above is what will get you gigs and keep those gigs. | 
04-19-2006, 05:37 AM
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Originally Posted by thewanderer24 Listening skills | This is the ONE thing that seperates the marks the step up from beginner to competent intemediate.
Everything else will follow.
Ian | 
04-19-2006, 07:02 AM
| | | Quote: |
Originally Posted by thewanderer24 Rhythm
Groove
Timing
Feel
Listening skills
I find these things in general are lacking from too many players I've known that are concerned with learning flashy stuff. The above is what will get you gigs and keep those gigs. | Amen....this is it all....the written truth right here! | 
04-19-2006, 09:10 AM
| | gone to Longstanton Spice Museum | | Join Date: Feb 2003 Location: UK | | | whilst I agree with the things everyone else has said, I'd like to weigh in with the following overlapping qualities:
creativity, individualism, truth, artistry & imagination...
those kinda things are the difference between being a machine operator and being a musician... most people in the real world will forgive your technical shortcomings if you're saying something that's personal and true to you
i'm not saying don't learn theory, don't learn fancy techniques... i'm saying use those tools, or whatever tools you have, to express yourself
you can express yourself on bass RIGHT NOW... this 'learner/intermediate/advanced' stuff is nonsense... make your statement using the tools you have and that's all people (real people, not other bass players) demand from you
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what a waste of energy, I'm gone...
mark my words
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04-19-2006, 10:38 AM
| | Registered User | | Join Date: Mar 2000 Location: Metro NYC | | I dunno, it's all kind of arbitrary. Why five things? Why not three, or ten, or 500?
Personally, if someone put a gun to my head (which no one is currently doing, I just have a few spare minutes!  ), I'd say there are either two things or dozens. The dozens of things would include the excellent suggestions already made, plus maybe some others. The two most fundamental things in my view, however, are (1) to have something to say/play and (2) to be able to hear what others are saying/playing. Every musical tool or skill you acquire has value ONLY insofar as you put it at the service of saying something musical.
Two-bit philosophy for your Wednesday.
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"I think; therefore I am." --Rene Descartes
"I think I think; therefore I think I am." --Ambrose Bierce
"I am ... I said." -- Neil Diamond
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04-19-2006, 11:07 AM
|  | Starring In: Return of Kung-Fu World Champion | | Join Date: Oct 2003 Location: Oxford, Ohio (Near Cincy) | | | Good suggestions. There are some things that haven't been mentioned specifically that I want to address.
-- Your right hand is more important (and will turn more heads) than your left hand. What I mean is that anyone can learn to play a thousand notes, but the way you play the notes is really important.
-- What you DON'T play is as important as what you play. The space around the notes is vital. People can tell you "Less Is More" a thousand times, but until you stumble upon it yourself, you won't believe it.
-- You are part of the rhythm section, play percussively! This doesn't meand that you have to slap and pop, but propel the song with a percussive touch.
These should help. I have been playing for 16 years, and these things have helped me tremendously. | 
04-19-2006, 01:04 PM
| | Registered User | | Join Date: Mar 2005 Location: Detroit area, Troy, MI | | | #1. Don't loan drummers money.
#2. Practice with a metronome. Nobody likes playing with a rhythm section out of time. Try it. The more it sucks to play with a metronome, the more you need it.
#3. Work on ear training. Listening skills seperate the men from the boys.
#4. Play with dynamics. If you never play quiet, always loud, loud becomes average over time, and avg is boring.
#5. Play with energy. (combine with #2 and #4, make sure you can add energy without speeding up the tempo or volume). Energy = groove/rhythm/feel
#6. Whoever said "less is more" is right. Its the notes you don't play that make the band groove. Too many notes=chaos, noise, loss of groove.
Randy
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04-19-2006, 01:22 PM
| | Registered User | | Join Date: Feb 2006 Location: Belgium | | | I agree with everything said before but right now only one thing springs to mind: RHYTHM
I played with a guy today who had no feeling or rhythm and I was a bit shocked. I dunno but isn't it stupid to become bassist (musician) when you have no feeling or rhythm?
I mean this guy sucked you now, he could play some semi-fast Muse riff in a steady rhythm but that would be the kind of thing on wich he practices all day long just to be able to show off with it and save his face. | 
04-21-2006, 03:42 PM
|  | The older I get, the better I was. | | Join Date: Sep 2005 Location: Pasadena, CA | | Quote: |
Originally Posted by Kasper007 I played with a guy today who had no feeling or rhythm and I was a bit shocked. I dunno but isn't it stupid to become bassist (musician) when you have no feeling or rhythm? | He probably wanted to be a guitar player (perfect for someone with no rhythm  ), but sucked doing that too and thought bass would be easier because it only has 4 strings.
I'd rather play with a guy who's best skill is pumping out steady 8ths than someone who can play a few licks but can't nail a downbeat. Flash don't mean squat if you can't keep the groove movin', the heads bobbin', and the booties shakin'.  | 
04-21-2006, 04:05 PM
| | Registered User | | Join Date: May 2004 Location: Bay Area, California, USA | | | Playing with conviction and purposefullness is very important also. Playing all the 'right' notes and rhythms means nothing if you don't have some muscle backing it. | 
04-21-2006, 07:21 PM
| | Registered User | | Join Date: Apr 2006 Location: Northern CA / near Sacramento | | | Five important things a bass player should know 1) What time the gig is
2) What time soundcheck is
3) Where the gig is
4) The set list
5) How the songs go (starts, finishes, key transitions)
The other posts are on target, and I am half joking here, but I've played with some really talented guys who could never get all five of these down on any given night. There are a lot of undependable musicians out there. | 
04-21-2006, 07:27 PM
| | Registered User | | Join Date: Jan 2006 Location: Corvallis, OR | | | 1) keep it simple, stupid
2) time
3) space
4) more space
5) big fat notes | 
04-23-2006, 04:35 PM
| | Registered User | | Join Date: Sep 2004 Location: Louisville, KY | | | 1. Work with the drummer, become a solid rhythm section.
2. Tone, make it sound good and make it sound big.
3. Learn the songs, do your homework.
4. Show up on time.
5. Memorize the fretboard, learn scales and how to use them. | 
04-23-2006, 06:40 PM
|  | Registered User | | Join Date: Nov 2000 Location: Boston, MA | | | My Girl
What's Going On
Let's Stay Together
Brick House
Sex Machine
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kick out the style, bring back the Jam!
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04-23-2006, 09:32 PM
| | Registered User | | Join Date: Mar 2001 Location: Ireland | | The Audience at your gig couldnt care less about your amazing bass technique, they're at the gig to be entertained (this is mostly geared toward the cover band scene) and they'll "ooooh & AAAA" at the guitar player anyway.
Slap Bass is wasted on an audience (unless your setlist is geared towards it and the audience expects it ...if you play in a standard rock covers band forget it...and no, slapping "sweet home Alabama" dosent work) and in a live gig unless you have an on the ball soundman and a kick ass rig as soon as you slap the arse falls out of the band
Learn to sing...even if its just backing vocals ...you'll get a hell of a lot more gigs
Lock with your drummer...ie you and the drummer need to be tight to-gether or the rhythm section is screwed
Dont be afraid to let notes sustain...it dosent always have to be synchopated 16ths.
And yes...Less is more (unless your in a weather report/Bela Flek etc tribute band 
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"A great bass player MAKES a great vocal happen while a mediocre one limits the singer. The bass player is like a pilot keeping the ship away from the rocks. It doesn't draw attention to its self but it's a great big pain when there's nothing wrong with a bass but nothing right about it either".
Bob Ohlsson, former Motown 'super' engineer.....the man responsible for THAT sound.
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04-24-2006, 06:19 AM
| | Registered User | | Join Date: Jul 2005 Location: www.cookeharvey.com | | | Oh Yeah Quote: |
Originally Posted by ryanlkelso 1) keep it simple, stupid
2) time
3) space
4) more space
5) big fat notes | Fat and solid | 
04-25-2006, 09:46 AM
| | | | 1 - where the 1 is.
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