Quote:
Originally Posted by Ray Salamon Not really... just even learning what to do to make a modeled bass that looks pretty good will take a fair amount of your time. For me and my background, I'd rather do it in 3D Studio MAX, but most people don't like it for some reason and use Maya... |
Maya is what I have and what I know how to use. If I had 3ds Max and knew how to use that, I might try it in there. Never used 3ds Max before though.
Edit: and in regards to how long it'll take, my teacher knew how to make a model of a guitar within just a few hours. Of course, he has years of experience with 3d modeling, I do not.