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  #1  
Old 09-25-2010, 12:58 AM
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i need an animator. voulunteers?

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a buddy of mine and i are looking to start a cartoon. we write, we plan to voice act and record all of the audio. what we CAN'T do is animate. we have rough sketches of characters, but the general look of it can be mostly up to you. we cant afford to pay anyone, but you're name, company, name, logo, whatever can be alllll over it. we just want to make sure the show happens.

lets spit ball and see what happens.
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Old 09-25-2010, 03:29 AM
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Which computer operating system do you use (the exact version name & # please)?

Open Source, Animation software.
http://www.google.ca/search?hl=en&so...=Google+Search
  #3  
Old 09-25-2010, 04:07 AM
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i use a mac and have flash, but my abilities are pretty piss poor. and i cant be bothered. ive already got like 5 albums to record and a full length amateur film to finish editing. my creative capabilities get stretched further and further with every new ridiculous project i take on.

i need someone to completely spearhead the animation process with tiny bits of direction from myself and my co-writer.
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Old 09-27-2010, 03:45 AM
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no one?
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Old 09-27-2010, 09:00 AM
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What you are asking is a lot of work and requires a lot of time. Good luck.
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  #6  
Old 09-27-2010, 09:08 AM
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That's gonna be hard to get for free. That's kinda like your boss saying "I need you to come to work every day for the next two months even though you won't get paid. BUT, I'll make sure to tell everyone that you are one dedicated individual!"

You get what you pay for. A buddy of mine does comic strips. It takes him about 2 weeks to do a 3 panel comic.
  #7  
Old 09-27-2010, 01:59 PM
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That's gonna be hard to get for free. That's kinda like your boss saying "I need you to come to work every day for the next two months even though you won't get paid. BUT, I'll make sure to tell everyone that you are one dedicated individual!"

You get what you pay for. A buddy of mine does comic strips. It takes him about 2 weeks to do a 3 panel comic.
+1.

From your post (both in the tone of it and the very existence of it in TBOT), it appears you don't know much about how to market your creative endeavors. Factoring in that fact, asking someone to work for free, when the publicity they'd receive from something like this is likely to be minimal at best and they're not going to be able to pay their rent with this project...

It's an absolutely absurd proposition.
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Old 09-27-2010, 09:27 PM
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is it really that crazy to think someone has enough time on their hands to work on something like this for their personal demo reel? ive recorded bands for free just to prove that i could do so. creative people work together for the sake of being creative. figured id put it out there and see what happens.

what a pack of downers.. jeez. if it looks half as good as Home Movies did in the first season, ill be content.
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  #9  
Old 09-27-2010, 09:59 PM
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is it really that crazy to think someone has enough time on their hands to work on something like this for their personal demo reel? ive recorded bands for free just to prove that i could do so. creative people work together for the sake of being creative. figured id put it out there and see what happens.

what a pack of downers.. jeez. if it looks half as good as Home Movies did in the first season, ill be content.
I used to work in online animation specializing in Flash. Like I said, this is a lot of work. This is more work than recording a few songs. Obviously you haven't got a clue as to how much work this is, otherwise you wouldn't have gotten your panties in a wad. This is like asking someone to go on tour with an amature band, pay their own way, expenses, and spend time away from their loved ones, for nothing more than a pat on the back. We're just saying, you're asking too much. Try learning it yourself.
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  #10  
Old 09-27-2010, 10:17 PM
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its not like im asking for it to look like frisky dingo and be done tomorrow. i was going to do it very "tom goes to the mayor" with very limited movement, but we'd like someone who knows what they are doing to take control. the episodes are only a few minutes a piece. very little movement, mostly dialogue based.

again, i just dont have the time or attention span right now. entirely too much going on. a couple hours a day doing something you enjoy for the sake of creative process really isnt that much to ask.
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  #11  
Old 09-27-2010, 10:25 PM
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its not like im asking for it to look like frisky dingo and be done tomorrow. i was going to do it very "tom goes to the mayor" with very limited movement, but we'd like someone who knows what they are doing to take control. the episodes are only a few minutes a piece. very little movement, mostly dialogue based.

again, i just dont have the time or attention span right now. entirely too much going on. a couple hours a day doing something you enjoy for the sake of creative process really isnt that much to ask.
We used to do 2-3 minute flash episodes. With 5-10 guys working on them, it would take 3-4 weeks, 8-10 hours a day. This did not include edits or changes. If you don't have time for it, focus on the projects you're already working on until you've got the time to work on it yourself for 2-3 hours a day. You don't even sound like you're that into it. Why would expect someone else to get into it if you're not? People who know flash learn it to generally work on their own projects. They learn it out of necessity. If they're good at it, they make money with it.
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  #12  
Old 09-27-2010, 11:39 PM
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put an ad on craigslist.
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  #13  
Old 09-27-2010, 11:54 PM
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put an ad on craigslist.
i did. figured id check here as well
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  #14  
Old 09-27-2010, 11:57 PM
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Originally Posted by MakiSupaStar View Post
We used to do 2-3 minute flash episodes. With 5-10 guys working on them, it would take 3-4 weeks, 8-10 hours a day. This did not include edits or changes. If you don't have time for it, focus on the projects you're already working on until you've got the time to work on it yourself for 2-3 hours a day. You don't even sound like you're that into it. Why would expect someone else to get into it if you're not? People who know flash learn it to generally work on their own projects. They learn it out of necessity. If they're good at it, they make money with it.
im plenty into the parts of the project i am capable of: writing, recording audio/foley/sfx, and voice acting.

you mean to tell me no one would take on a project like this for practice? i find that absurd.
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  #15  
Old 09-28-2010, 12:07 AM
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Im basiclly in agreement w everyone else,what you're asking is ALOT of work.
That said, you might have better luck asking at deviantArt. best of luck.
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  #16  
Old 09-28-2010, 12:52 AM
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im plenty into the parts of the project i am capable of: writing, recording audio/foley/sfx, and voice acting.

you mean to tell me no one would take on a project like this for practice? i find that absurd.
I'm just laughing. Post back in this thread when you're done. You'll get a chuckle out of it.
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  #17  
Old 09-28-2010, 01:29 AM
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a buddy of mine and i are looking to start a cartoon. we write, we plan to voice act and record all of the audio. what we CAN'T do is animate. we have rough sketches of characters, but the general look of it can be mostly up to you. we cant afford to pay anyone, but you're name, company, name, logo, whatever can be alllll over it. we just want to make sure the show happens.

lets spit ball and see what happens.
The drill with many animation programs is that one creates key frames...

"A key frame in animation and filmmaking is a drawing that defines the starting and ending points of any smooth transition. They are called "frames" because their position in time is measured in frames on a strip of film. A sequence of keyframes defines which movement the spectator will see, whereas the position of the keyframes on the film, video or animation defines the timing of the movement. Because only two or three keyframes over the span of a second do not create the illusion of movement, the remaining frames are filled with inbetweens...."

...and the software creates the 'inbetweens'.

--------

This may be a good starting point for your animation needs:

"Blender is a free 3D graphics application that can be used for modeling, UV unwrapping, texturing, rigging, water and smoke simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, including video games, animated film, or visual effects.

Blender's features include advanced simulation tools such as rigid, realistic body, fluid, cloth and softbody dynamics, modifier-based modeling tools, powerful character animation tools, a node-based material and compositing system and Python for embedded scripting.

Released as free software under the GNU General Public License, Blender is available for a number of operating systems, including GNU/Linux, Mac OS X, and Microsoft Windows..."



6 More Blender Made Movies and Animations You Probably Haven't Seen Before

--------

Other 3D & Animation options for the Mac OS.

Last edited by MIJ-VI : 09-28-2010 at 03:42 AM.
  #18  
Old 09-28-2010, 03:17 AM
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I know plenty of animators, but they wouldn't be interested. They are too busy being animators. Working, you know, for money.
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  #19  
Old 09-28-2010, 09:15 AM
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While I agree with everyone else, you may want to check out something like http://www.xtranormal.com/

It accepts text as an input and puts it to a 3d movie, I've never used it, but the best buy employee who got in trouble for ripping on the iPhone used it for his animation. It looks like you can only have two actors in it, but that should be enough to get you going.

Edit: Or you could try it as crudely drawn web comics for now, xkcd is one of the best out there and anyone could draw those.
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Old 09-28-2010, 09:33 AM
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Based on the likelyhood you'll get an animator to work on your stuff for nothing, I think it's best that you plan to either learn how to do it yourself or change the format to a puppet show.

Animation is a lot of work, and most of it is tedious. Tedious rarely equals free.

Here's some food for thought....
It might seem that it's cool that you're offering someone an oportunity to build their portfolio, get exposure, credit, etc., a paid assignment will get them all that as well and offer more of it. You are not needed to build a portfolio, as an artist can build a portfolio on their own.
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