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-   -   My Internet Arcade Game - Huoli Arcade (2013 version) - Need people to play/test! (http://www.talkbass.com/forum/f34/my-internet-arcade-game-huoli-arcade-2013-version-need-people-play-test-940305/)

ggvicviper 12-13-2012 10:14 AM

My Internet Arcade Game - Huoli Arcade (2013 version) - Need people to play/test!
 
Hey all,

I've returned to talk to you about Huoli Arcade - which is a remake of something that I created in 2011. Last time I posted this game on here, it was a native application that you downloaded and ran on your PC or Mac, and it played a little bit differently.

This time, I rewrote the game. Now it's on the web, programmed using today's webpage technology (which is what my career is focused in anyway).

I would like people to try it once more, in the new recoded version that I have created specifically for the web.

Play here in my developer sandbox:
http://www.brooklyncodebits.com/weba...x/huoli-arcade

I'd like to ask everyone who plays it what they think of the game, and to tell me how their experience was - what browser you were using (IE, Chrome, etc...), and device (Windows PC/Laptop, Mac, iPhone, iPad, etc...). Not every device/browser will work unfortunately - IE8 and under will not play, and older versions of Android browser have had not so impressive results, and even iPhone/iPad will not have sound. Please though, let me know what your experience was, and even if you found bugs (if they are in fact bugs).

ggvicviper 12-13-2012 01:34 PM

Wow, 3 hours later and no one wants to try?

Frank Tuesday 12-13-2012 01:55 PM

How do you fire? I can move left and right, but I haven't found the button that will fire.

Windows 7 Professional SP1 64 Bit
Google Chrome Version 23.0.1271.95 m

fraublugher 12-13-2012 02:03 PM

Z is the firebutton

ggvicviper 12-13-2012 02:04 PM

Quote:

Originally Posted by Frank Tuesday (Post 13573776)
How do you fire? I can move left and right, but I haven't found the button that will fire.

Windows 7 Professional SP1 64 Bit
Google Chrome Version 23.0.1271.95 m

Z key fires, and X uses the hook (which drags you down out of harms way) if you have 100% power.

By the way, if you check the title screen, it actually explains how to do everything in game, including a score table.

EDIT: Also for PC users, there is a gamepad/joystick option, but it is VERY experimental. Chrome doesn't work well with it, generally. The only working browser with a joystick I've tested so far is the special Mozilla Firefox Nightly Build with the joystick API built in.

john turner 12-13-2012 06:57 PM

cool game, very retro. i need to post my web game i made for this semester's senior game design project. :)

geeza 12-13-2012 08:36 PM

Kinda small, no?

Firefox 17.0.1 on a 27" iMac - osx 10.7.5.

MJ5150 12-13-2012 08:44 PM

It's hard to play on the iPad1. The button to move left and right was difficult to use. Love the game though.

-Mike

AmpedSilence 12-13-2012 08:52 PM

played on:

Win 7
IE9

Cool game! I dig how the bullet shots are in different time signatures ;)

I didn't know the instructions were at the start screen, it kept blinking click to play so first thing I did was click lol

ggvicviper 12-14-2012 07:38 AM

Quote:

Originally Posted by geeza (Post 13575655)
Kinda small, no?

Firefox 17.0.1 on a 27" iMac - osx 10.7.5.

Double-click the screen to stretch it to full screen :)

Quote:

Originally Posted by MJ5150 (Post 13575681)
It's hard to play on the iPad1. The button to move left and right was difficult to use. Love the game though.

-Mike

My original idea was to make the tablet controls a little bigger, but how would you prefer to use the left and right? Definitely open to suggestion, and thanks for the feedback.

ggvicviper 12-14-2012 07:09 PM

Please play some more... I want more feedback...

JT, what kinda game are you creating?

kanonfodr 12-14-2012 07:33 PM

Works great in Firefox on my macbook. It would be nice if you included a page with the controls and stuff, or listed them on the page itself to address those of us ADHD people who just want to jump in and play.

And that little UFO with the death ray = OMGI'MONMYLASTLIFENOOOOOO!!!!!! :)

Peace,
Greg

john turner 12-14-2012 07:33 PM

Quote:

Originally Posted by ggvicviper (Post 13579948)
Please play some more... I want more feedback...



JT, what kinda game are you creating?

i posted about it after i saw your post :) check it out - wrote it in unity.

http://www.talkbass.com/forum/f34/ch...roject-940451/

MJ5150 12-14-2012 08:12 PM

Quote:

Originally Posted by ggvicviper
My original idea was to make the tablet controls a little bigger, but how would you prefer to use the left and right? Definitely open to suggestion, and thanks for the feedback.

It would be cool if the controls responded to swipe gestures, I could get into that. If not. A L and R button at the bottom left corner and the fire button where it is now, bottom right.

I totally dig the game, very retro. Takes me right back to the early 80's.

-Mike

geeza 12-14-2012 08:18 PM

Quote:

Originally Posted by ggvicviper (Post 13576900)
Double-click the screen to stretch it to full screen :)

Ahh, that helped. Thanks.
Now, my only comment is that the left/right movement seems kind of fast/touchy, but then I'm not much of a gamer, so maybe it's supposed to be that way.

ggvicviper 12-14-2012 08:35 PM

Quote:

Originally Posted by john turner (Post 13575246)
cool game, very retro. i need to post my web game i made for this semester's senior game design project. :)

Quote:

Originally Posted by MJ5150 (Post 13580165)
It would be cool if the controls responded to swipe gestures, I could get into that. If not. A L and R button at the bottom left corner and the fire button where it is now, bottom right.

I totally dig the game, very retro. Takes me right back to the early 80's.

-Mike

I think I will be changing this to two buttons based on your input and my previous thoughts. I am not sure swiping would be responsive enough.

Quote:

Originally Posted by geeza (Post 13580180)
Ahh, that helped. Thanks.
Now, my only comment is that the left/right movement seems kind of fast/touchy, but then I'm not much of a gamer, so maybe it's supposed to be that way.

It is actually meant to be that way.

tastybasslines 12-14-2012 08:45 PM

Quote:

Originally Posted by MJ5150 (Post 13580165)
It would be cool if the controls responded to swipe gestures, I could get into that. If not. A L and R button at the bottom left corner and the fire button where it is now, bottom right.

I totally dig the game, very retro. Takes me right back to the early 80's.

-Mike

+1. I play a FPS on my Droid that uses this idea. A FPS! And it should be very complicated, but I can control it well. It doesn't matter where I put my fingers down on the screen, when I do, a circle appears and it shows the movement of my fingers when I move.

Fixed buttons are a very bad idea on a mobile device IMO. Gameplay fun is #1 and if it's frustrating..well, Sayonara!

ulrich 12-14-2012 09:05 PM

If I allow scripts to run it works fine on FF 17.0.1 and SRWare Iron (Chrome - the spyware) Win7 ultimate, BTW

ggvicviper 12-18-2012 05:53 PM

Updated for mobile and tablet! Now instead of fixed buttons (they weren't working out no matter what), you can use the screen to control the player. One finger will move the player to your finger and fire. Two fingers will activate the hook if at 100%.

Keep on playing and gimme more feedback please!! :D

ggvicviper 12-19-2012 07:39 AM

Try again pleeeeease... I also updated the smartrate algorithm.


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