| FX simulations - a bit for the experts
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For all you gentlemen who are in the know about how effects work, here's a naïve question.
Due to my recent university final project (which dealt with real-time software sound processing - basically, effects simulation) I've become interested in simulating various effect boxes.
Does anyone have any links on just how the effects work, DIY circuit schematics, amplitude/phase responses, block schematics or anything that would explain how some of the effects are made? So far, my project has an implemented hardknee, brick-wall-response compressor, an equally implemented expander, a crude form of distortion and distortion octaver, plus a ring modulator. I'm looking for some of the more exotic effects like phasers, flangers and such.
Any clues?
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