| Yeah soft synths, effects automation, and resampling is how 99% of dubstep basses are made. On a bass guitar you're gonna a need few different waveshapers and a filter controlled by an LFO or well practiced foot at the bare minimum. From there you can look into distortions, ring mods, phasers/ flangers, slapback delays and verbs, and if you can find one, a formant filter for the talking robot bass.
Got any examples of what sound your going for? Theres a lot of different basses in dubstep, and the subbass parts are sometimes different than the 'wobbly' parts.
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Electronic/Synth/Experimential Bassist member #28
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