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  #1  
Old 07-11-2009, 03:22 PM
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Location: Denton, TX
Making a Youtube video/recording

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Lately, I've been wanting to start up a Youtube channel and record bass stuff on to it. When I normally make home recordings, I use a Zoom H2 to record, then put the file into Reaper if I want to make any adjustments.

I was just wondering how I would be able to still record the audio like this, but still record through a camcorder. I really don't want to use the camera's mic, but I don't know how I would get the camera and Zoom to start and stop at the same time.

How do you guys do it? There's probably something really simple I'm overlooking. I'm not so great with this kind of thing.

Sorry if this has already been asked, I searched it and came up dry.

Thanks in advance.
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Old 07-11-2009, 03:33 PM
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Location: Toronto, Ontario
You don't. Start them at separate times and use a visual/audio cue at the beginning to line them up. Ever seen a slate in the movie business? It's that black and white board with a hinged bar on the top that has all of the scene information on it. The reason that they clap the hinged bar when the scene begins is so that the audio and video can be synced up in post-production. Snapping in front of a mic is usually fine, or a overdone, dramatic slap on the bass, so you can see it very clearly in the video.
  #3  
Old 07-11-2009, 03:36 PM
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I do the same thing you want to do, the software I use doesn't really matter, you can use any software that does similar, which most video editors do.

I press record on my video camera, then record my audio in cubase while the camera is filming me. After mixing and tweaking I then render the audio to a 41000hz 16 bit stereo wav (you can use whatever you want, I do it this way because that's what the native audio is on my cam and my video editor profile for projects is setup to use it already)

I then open my video software, in my case Adobe Premiere from CS2. I capture the video from the camera, along with the audio. I then use a function in premiere to unjoin the audio from the video track (most of not all editors have this) and delete the cams' audio on the timeline
.
Next I import the audio I made with cubase (whatever you used is fine) and match it up to the video. It takes a little fiddling to get it right. That process can be a little different depending on what software your using, in my case i get it close and then use my numeric keypad to move the audio a few frames at a time forward or back till it's in sync.

Once it is, I use the same function as before but in reverse and rejoin the audio to the video. That way I can't accicently forget to move it in the timeline.

After that I then add titles, transitions etc and render it to AVI for DV cam, and at some point record the finished video back to tape for archiving. I then render the project again into a format that youtube like and hopefully doesn't crush too much with it's compression. Those settings can be found with a google search and it's trial and error somewhat to come up with a happy medium. The final step os to upload to youtube and wait for it to become available for viewing.

Hope that makes sense
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  #4  
Old 07-11-2009, 03:59 PM
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I've got a Canon camcorder that has an AUX input for external audio sources. I use an H4N to capture audio (direct to MP3) as well as be the mic for the cam. Another thing I have is a Beachtek audio interface.
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  #5  
Old 07-11-2009, 04:48 PM
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Thanks a lot everybody. I think I understand.

Now, I need to get to work.
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