| I do the same thing you want to do, the software I use doesn't really matter, you can use any software that does similar, which most video editors do.
I press record on my video camera, then record my audio in cubase while the camera is filming me. After mixing and tweaking I then render the audio to a 41000hz 16 bit stereo wav (you can use whatever you want, I do it this way because that's what the native audio is on my cam and my video editor profile for projects is setup to use it already)
I then open my video software, in my case Adobe Premiere from CS2. I capture the video from the camera, along with the audio. I then use a function in premiere to unjoin the audio from the video track (most of not all editors have this) and delete the cams' audio on the timeline
.
Next I import the audio I made with cubase (whatever you used is fine) and match it up to the video. It takes a little fiddling to get it right. That process can be a little different depending on what software your using, in my case i get it close and then use my numeric keypad to move the audio a few frames at a time forward or back till it's in sync.
Once it is, I use the same function as before but in reverse and rejoin the audio to the video. That way I can't accicently forget to move it in the timeline.
After that I then add titles, transitions etc and render it to AVI for DV cam, and at some point record the finished video back to tape for archiving. I then render the project again into a format that youtube like and hopefully doesn't crush too much with it's compression. Those settings can be found with a google search and it's trial and error somewhat to come up with a happy medium. The final step os to upload to youtube and wait for it to become available for viewing.
Hope that makes sense
__________________
TC RH450 Club #50
|