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  #61  
Old 05-02-2008, 04:54 PM
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Well here are some recordings. The first is all on d and G, but I realized after I recorded it that I can still hear the crap in there. The second one is just a part of one of my band's songs. You may need headphones to hear what I'm hearing. I'm aware they suck, i just did them real fast. I didn't play Schism to the music so its not very... good.

http://media.putfile.com/Schism-Bass

http://media.putfile.com/Bass-line-88

I also went ahead and bought a TonePort GX. I've yet to try it out, but I'll put up recordings when I get that going. We'll see if that solves the problem.
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Last edited by Cryhavok : 05-02-2008 at 04:56 PM.
  #62  
Old 05-02-2008, 05:28 PM
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About your SansAmp...You said you had your blend knob all the way up? I recorded a few songs with an RBI, and we couldn't get a usable tone until we turned it down closer to one o'clock. What are your SansAmp settings? As far as your recorded tone, if you were going for super clean and clear, I see why your frustrated. I kinda thought the distortion sounded good. I did hear what I thought was some fret buzz in the background.
  #63  
Old 05-02-2008, 08:20 PM
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Well the TunePort works good enough for me, so I guess I don't need anymore help.
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  #64  
Old 05-04-2008, 05:18 PM
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+1 to the poster who said that the Audigy wasn't meant for recording. Spend the $150 for a M-Audio 2496 or a Tascam US-144. The latter works on a USB interface and delivers 96KHz / 24 bit recording in 2 tracks simultaneously on a USB 2.0 interface with 0 latency.

I own both of these interfaces, by the way, and I think the sound quality that I get is damn good. (I use the latter for my portable recording setup.)

For the record, USB 2.0 delivers 48MB/sec while Firewire only delivers 40MB/sec. In other words, USB 2.0 is better suited to recording than FireWire due to the reduced latency (if any at all). MusicElectronix needs to learn to check his background information before opening his mouth with such definitive statements.
  #65  
Old 05-04-2008, 06:51 PM
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Quote:
Originally Posted by Questor View Post
(snip) For the record, USB 2.0 delivers 48MB/sec while Firewire only delivers 40MB/sec. In other words, USB 2.0 is better suited to recording than FireWire due to the reduced latency (if any at all). MusicElectronix needs to learn to check his background information before opening his mouth with such definitive statements.
Data transfer bandwidth has almost nothing to do with latency until you're getting close to the limit of the format. For the record, USB 2.0 is theoretically 480 MBits/sec, which is 60 MBytes/sec, and Firewire is 400 MBits/sec, which is 50 MBytes/sec. Also for the record, a 192kHz/24-bit mono track is about 0.6 MBytes/sec worth of data (and that's the highest quality most interfaces can record at). Ignoring oversampling, control codes, antialiasing, and all that jazz, Firewire can transfer over 650 tracks of mastering-quality audio simultaneously, while USB can manage 800 tracks at the same quality. Theoretically, of course. Lack of bandwidth should never, ever be an issue when you're talking about latency.

Of course, that's all theoretical statistics. In reality, both formats are usually limited to 18-24 tracks per port. In this realm, Firewire is usally regarded as king. USB relies on the computer's CPU to handle data negotiation, which is already overtaxed with processing Windows, your sequencer, your background software, your plug-ins and whatever the hell else is running. Firewire has the two devices (in this case, your Firewire card and your interface) work out which will process data negotiation more efficiently between the two of them. In real-time, multi-track recording situations, this makes for a much more stable interface and leads to less latency and less artifacts.

I'm not saying the Firewire is most definately better and that should be the first thing to look at when choosing an interface. In fact, in low-level applications like a home project studio doing less than 12 tracks at a time, Firewire vs. USB 2.0 is a pointless argument, because you won't be overtaxing either format. As long as you don't go for USB 1.1, it doesn't matter what kind of cable is between your interface and your computer at this level. The big thing you need in home studio interfaces is good driver support, good A/D and D/A conversion, and enough inputs.
  #66  
Old 05-05-2008, 05:24 AM
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Thanks for the clarification. I guess I should follow my own advice about checking background information, eh?
  #67  
Old 05-05-2008, 09:50 AM
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Originally Posted by BadB View Post
About your SansAmp...You said you had your blend knob all the way up? I recorded a few songs with an RBI, and we couldn't get a usable tone until we turned it down closer to one o'clock. What are your SansAmp settings? As far as your recorded tone, if you were going for super clean and clear, I see why your frustrated. I kinda thought the distortion sounded good. I did hear what I thought was some fret buzz in the background.
+1... don't max our your sansamp on presence or blend unless you want it to sound like not a bass.
  #68  
Old 05-21-2008, 08:23 AM
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don't know whether this a help but I record my bass through a zoom 506II have the output on 5 ( usually on 17 for live work) straight in to a soundblaster soundcard using the mic input and get what I think are excellent results, no background noise or distortion
  #69  
Old 05-21-2008, 02:27 PM
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Originally Posted by PaulWarning View Post
don't know whether this a help but I record my bass through a zoom 506II have the output on 5 ( usually on 17 for live work) straight in to a soundblaster soundcard using the mic input and get what I think are excellent results, no background noise or distortion

I think the issue might be what you record the audio with. I get good results using the SoundBlaster Wav recorder but if I try to use ( say the Windows wav recorder ) it sounds like shat.
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