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Discussion in 'Luthier's Corner' started by frederic b. hodshon, Jan 13, 2006.
Those are pretty realistic looking animations. What program did you use and how much experience do you have using it.
wow those look good
pro/engineer and 3D Studio MAX.
over 12 years each.
WOW! Very interesting, in many ways.
how much time to you spend making those pictures?
full_bleed: time spent...hmmm.
most of the time is spent modeling the basses in Pro/Engineer.
one bass can take 20 to 40 hours depending on input from the builder.
the neck is the most challenging area to model.
once modeled and imported into 3D Studio MAX, camera, lighting and texturing can take a few hours.
i'm constantly updating my wood texture library - lots of photoshop touchups.
over the last year or so, i've used the Mental Ray rendering engine within 3DS MAX. much more photorealistic results.
i'm always learning a new way to accomplish all the aforementioned tasks.
one thing that still needs some serious work is the way the body wood wraps around the sides. haven't come up with a acceptable method yet.
Would these files be transferrable into corel brice 3d environments creator?
I have had brice for quite some time but never had the time to crack into it fully.
through some 3D file format conversions, yes.
Solid spalt maple body, eh? Interesting. Can it be done - I mean, in real life? Perhaps an acrylized piece of spalted wood? ... Larry D.?
do you take requests?
how about a Wal Mach II in Buckeye Burl?
So, who does that swing pickup design?? That is a cool idea!
fred, you are a showoff.
Any good business flowing in now?
obvously typed by a very envious engineer
tell 'em fred sent ya.
i was wondering when you'd chime in.
nothing new. but NAMM this weekend.
Cool, now animate some hot british girl in a Catholic School outfit playing it and I'll be more impressed.
with a "tiny little moustache"?
How about one of your ol' pal Bud's design? I can send a 2D CAD file if that'll make things easier.