I'll say now this is not about a band, but a mobile game I am doing sound and music for. I hope this part of the forum works because it's a very similar type of question I have. Anyways, I'm really clicking with the team and I like what I'm working on and it's giving me some experience doing things that people in the field might be asking me to do. However, I've discovered a disturbing problem recently. When I joined, it was a modest indie game and we were just going to work and hopefully reap the rewards later and be able to focus on doing it full time. This was already a lofty goal. Now, however, the project lead seems to be fixated on gaining large amounts of money to finance the game. At first it was $100K. Then $250k. A week ago it was $500K. And now it's $800K. He wants to put everybody up on a salaried position of three to four thousand dollars a month for 6 months (the estimated completion time of this game). I believe there are 12 or 13 of us, which puts us at two hundred to two hundred fifty thousand dollars. He is estimating $50,000 a month in cloud server costs for 3 months (after which he expects the game to start paying some of its own costs) as well as marketing, travel expenses, conventions, etc. I am still not seeing $800,000 as being a necessary goal, but so be it I guess. Our marketing guy raised this same issue and it was not met well. I am of the belief that as an Indie game being developed for iOS and Android, we could probably launch for $10,000 or less if we really needed to. I really don't see all these expenditures as being necessary. However, if he does manage to secure any decent amount of funding, I will be getting paid for my work, no matter how unsustainable the rate of spending is. This will include bank loans, which could potentially put him in a lot of debt, but I would still get paid initially and it would technically not be my worry from there. He's also in support of buying technology for all the groups with the funding received, including computers, software, and recording equipment. When he wanted to raise $75,000 from indiegogo and more than that from Kickstarter, I called it into question. He first wanted to raise the $250,000 from Kickstarter alone, but that would put us in the top 12 Kickstarter game launches ever, and not one of those have been a mobile game. Most have been inivative (like the Ouya gaming console) or have a following or a big name like Tim Schafer and Double Fine. He compared us to another game called StarForge, which is a completely different game (a First person shooter on PC) with a totally different market and gameplay strategy. They went on Indiegogo asking for $75K and got $130K. Our Project manager says he "doesn't see any reason we couldn't do even better than starforge" and thinks we have more to offer. In my opinion, we are offering a well thought out (and presumably well made) indie mobile game that will be fun and well constructed but not noteworthy. He sees it as a beacon of hope and a return to the morals of mobile gaming instead of just charging people for premium content and something innovative and fresh that people will be willing to shell out money for. I think we need to accept what we're offering and aim for much lower and see it as what it is. Contracts will be coming soon. My IP will stay my own until such time as I receive full payout for the agreed upon sums ($150 per song and $50 per sound effect, as well as the potential for bonuses or a portion of the original funding). If the funding doesn't pan out, I'm free to take my stuff and leave. In the meantime, it is keeping me busy and giving me a goal to work towards, as well as allowing me to gain valuable experience. In the end, do I stay for the experience? Is it my worry if I get paid and this guy bankrupts himself with expectations and expenditures that I know to be unreasonable? Is it OK to hang around if he gets the funding (even if he owes every bit of it back to somebody) even if the game doesn't get launched but he buys my assets? That is the way of the free market, and it his (potentially borrowed) money to spend on a business enterprise that he sees fit, but I can just see him going 6 figures in debt because of it. We're planning the crowdfunding campaign in January. I'm thinking of staying to see if funding pans out and then giving him time to see about these angel investors and other loans he's talking about. Should I stay until these are pursued and then leave if the money just won't come? I've never been in a situation like this. I like to trust my gut feeling, which says that the plan in this form will undoubtedly fail, but I don't know what that means for me. Advice is appreciated. Also, for those of us whose names are colored alcoholic beverages, I am 17 and the ages of members on the team vary greatly.