It’s usually best to have your initial loop be set at a slightly lower volume so that any solos you play over it aren’t competing. Similarly it helps to use a different tone for each loop. The same bass tone and volume stacked over and over gets monotonous very quickly.
No looping involved but a BA bass & drums solo by Scot Sutherland, quoting Jaco quoting Hendrix. (and '70s Miles replete with bass-wah)
Agreed. The looper placement in the signal chain is key. Looper first - Any and all effects after it will change the tone of the loop. Looper after dirt/EQ/filter - Allows you to create layers with varying textures. Looper before time based effects (reverb/delay) - All elements of the loop will get the effect treatment. Looper after time based effects (reverb/delay) - You can create a textural pad to loop, and then turn off the time effects and play a lead line over it without some/all of the effects. Be careful about how you close the loop so there isn't an obvious start/stop point, unless that is what you want. My Pigtronix Infinity 2 always seems to have an obvious start/stop click if I try to create a sustained pad across the loop (there are settings to minimize this, but they haven't worked for me). MIDI sync loopers are nice for keeping your loop in time with a click. Something like the Boredbrain Terminal will allow you to create a signal path with multiple FX Send/Return inserts. Terminal - Boredbrain Music You can use this to configure where your looper is in the chain without reordering your whole board.
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