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finally a clean 3D volute!

Discussion in 'Luthier's Corner' started by frederic b. hodshon, Apr 1, 2004.


  1. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    [​IMG]

    happy day!

    f
     
  2. Suburban

    Suburban

    Jan 15, 2001
    lower mid Sweden
    Hehe, that took you some work, Fred, didn't it? :D

    Are you doing the prep for LW's CNC? Or just having "fun"?
     
  3. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    i FINALLY figured out how to surface model the transition from the neck profile to the back of the headstock SEAMLESSLY!!!

    perfectly tangent surfaces!

    it has been a struggle...but worth it!!

    i've learned a lot about guitar geometry over the last few years!!!

    this is another project i'm working on.

    but, i've applied it to the Lightwave basses too.

    f
     
  4. Good job Fred, :bassist:

    OK, you know it's coming so I'll be the first...

    What's the little dimple below the highlight near the fretboard?
     
  5. pilotjones

    pilotjones Supporting Member

    Nov 8, 2001
    US-NY-NYC
    Ironic how something that's simple to do (all tangent surfaces) with a piece of wood and some sandpaper, is is so difficult to do on a computer!
     
  6. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    so true!

    f
     
  7. pilotjones

    pilotjones Supporting Member

    Nov 8, 2001
    US-NY-NYC
     
  8. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    that is where the fretboard has been cut from the whole solid neck.

    it's easier if i show you a pic.

    i'll do that when i get home from my day job!

    f
     
  9. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    here's a pic with the fingerboard included.

    i haven't trimmed it back for the nut yet.

    [​IMG]

    f
     
  10. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    paf!

    no one is impressed!

    hehe.

    i can't believe i finally got it!

    major milestone for me!

    (breaks arm patting self on back!)

    f
     
  11. pilotjones

    pilotjones Supporting Member

    Nov 8, 2001
    US-NY-NYC
    Very good, Fred.

    A genius is never recognized in his own time.

    ( :rolleyes: ...surfaces guys... :rolleyes: )





    :p ;) j/k Congratulations! People just don't understand how that kind of thing keeps some people up at night.

    One of these days I'll get back on that problem I was having with my model...

    Don't worry about that nut, just put in a zero fret! Nudge nudge say no more....
     
  12. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    thanks PJ!!!

    it has been a FUN 3 years of guitar design.

    i feel like i've gone through a virtual luthier apprenticeship of sorts!!!

    i do love this kind of work. i've finally found a way of merging my engineering "day job" with my love of music!!!

    it may seem like bragging, maybe it is. but, i like to share my discoveries with the community!!!

    f
     
  13. temp5897

    temp5897 Guest

    When are you going to surface that thing with some photorealistic textures and lighting Fred? ;)
     
  14. Tim Barber

    Tim Barber Commercial User

    Apr 28, 2003
    Serenity Valley
    Owner: Barber Music
    It is photorealistic...Lake Placid Blue! :D
     
  15. You know as well as anyone that folks can't usually compliment what they don't understand. Usually, you're lucky to get a "Um...er...that's nice". That's OK - Pilot, myself, and the the others here that work in the virtual world on a daily basis can appreciate your work. And go ahead and brag!

    Now that we've seen all the bits and pixels flying around, are we going to get to see some sawdust hit the floor...hmmmm?? ;)
     
  16. Wolfehollow

    Wolfehollow

    Jan 21, 2003
    Pensacola, FL
    I have no clue how hard that is Fred... but it looks great to me! ...and I talked to the guy at lightwave and he was extremely helpful!
     
  17. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    hehe, i'm bragged out for now.

    Wolfy: who'd ya talk to at Lightwave?

    f
     
  18. Wolfehollow

    Wolfehollow

    Jan 21, 2003
    Pensacola, FL
    the main guy... :)
     
  19. Suburban

    Suburban

    Jan 15, 2001
    lower mid Sweden
    Now what's there to brag about? It's just blending a lot of surfaces together, that don't have any bit of its geometries in common, and...
    Oh, forgot...you use ProE...

    (painting the world with :D :D 's)


    Seriously...it does take some effort, doesn't it? Computers can't do things intuitively, can they? They always demand perfection, and perfection doesn't exist in the real world...
     
  20. frederic b. hodshon

    frederic b. hodshon Supporting Member

    May 10, 2000
    Redmond, WA
    Microsoft Product Designer
    in the biz, we prefer to call it nominal.

    :cool:

    f