Ok, so here's the way we play this game...
The "challenge" here, is to show a rig that's truly gig'able, yet surprisingly small for it's gig-ability (output level). The idea is to show a rig that would turn heads and get folks to say stuff like "Holy crap, all that's coming from that little rig??".
The key is in defining what "Micro" and "Gig-able" really mean. Here it is...
Micro:
EVERYTHING you need has to be carry-able in ONE TRIP, and EASILY. This means you have to be able to navigate doors, stairs, and potentially modest to longer walks without help and without using a cart of any kind. Think bus rides, subways, train rides, etc. The truly "mobile musician".
For example, you can sling the bass and whatever you fit it its case over your back, carry a combo in one hand and accessories bag in the other, or a head or small combo in one hand, small extension cab in the other, etc. You get the idea. You get extra points if you can leave a hand free to carry coffee (or whatever your caffeinated drink of choice is).
The point is, this is not about pushing the limits of what you can carry. It's the opposite. It's about pushing the limits of how little you have to carry.
Gig-able:
This one, I think we can easily quantify and also be flexible with. Acoustic drums and at least one other instrument has to be present. It can be anything from a small jazz combo to a "well-stage-behaved" dance/rock band, but you gotta' be able to keep up with acoustic drums and at least one other instrument... guitar, keyboard, grand piano, etc.
Alright, let's have some FUN!
The "challenge" here, is to show a rig that's truly gig'able, yet surprisingly small for it's gig-ability (output level). The idea is to show a rig that would turn heads and get folks to say stuff like "Holy crap, all that's coming from that little rig??".
The key is in defining what "Micro" and "Gig-able" really mean. Here it is...
Micro:
EVERYTHING you need has to be carry-able in ONE TRIP, and EASILY. This means you have to be able to navigate doors, stairs, and potentially modest to longer walks without help and without using a cart of any kind. Think bus rides, subways, train rides, etc. The truly "mobile musician".
For example, you can sling the bass and whatever you fit it its case over your back, carry a combo in one hand and accessories bag in the other, or a head or small combo in one hand, small extension cab in the other, etc. You get the idea. You get extra points if you can leave a hand free to carry coffee (or whatever your caffeinated drink of choice is).
The point is, this is not about pushing the limits of what you can carry. It's the opposite. It's about pushing the limits of how little you have to carry.
Gig-able:
This one, I think we can easily quantify and also be flexible with. Acoustic drums and at least one other instrument has to be present. It can be anything from a small jazz combo to a "well-stage-behaved" dance/rock band, but you gotta' be able to keep up with acoustic drums and at least one other instrument... guitar, keyboard, grand piano, etc.
Alright, let's have some FUN!
