• TalkBass has been independent since 1998. Add your voice.
    Create a free account to reply to discussions, view embedded media, and browse with fewer display ads.
    Join freeLog in
    Want zero display ads or expanded classifieds tools? Compare plans.

DAW With Focus On Recording Rather Than Internal Beat Making and MIDI?

It "sounds" really really good.

These are daws. The sound of a daw has not existed for decades. They stopped having their own sound back when the technology became standardized. They are playing back multiple tracks of wav files (or similar format) simultaneously and keeping them in sync. Same with recording. The file format is standard. There is no audio processing that is unique to each, unless you get into dithering, which normally doesn't happen any more (24 bit to 16 bit dithering is essentially inaudible anyhow).

So his quote in teh video about the sound quality is moot.

His complaints are critical. His love of the mix flow? That is why the product still exists. But not a chance in hell I'd put up with it with all of those complaints about stability and design and bad features.

So that is what mixbus is all about, eh?

forget it LoL
I've got a lot of other options at my disposal that I've paid way too much money for, and I still find myself reaching for the default Logic plugins plenty often, and I'm sure I'm not alone in that.

The DAW itself may not impart any particular sound but its plugins certainly will.
 
You can click where you want the marker on the timeline but you can't drag it around

Dig deeper - there must at least be a scrub tool.

Look into the keyboard shortcuts, and see if you can operate the transport from the number pad (you should at least be able to play at regular speed forward, and backwards - and there ought to be a shuttle lock option, to scrub at a variety of speeds).
 
Of course not, but I do have reasonably deep knowledge about recording and mixing for film and to find out basically none of that information helps me here, not because the principles are fundamentally different, but because the interfaces just took different paths is more than a little frustrating.

Agree with you about interfaces.

That’s why I took to Mixbus 32c so much. My earliest experiences go back to hardware consoles. That’s what I’m most familiar and, therefore most comfortable with. Something like Ableton leaves me cold because because I can’t relate to its interface. And ProTools, the industry standard, just feels clunky to me.
 
I just located a Studio One work around for scrubbing audio. Never would have looked if it wasn't for this thread. Thank you! I've copied the steps below ... but here's the link to the original article:
[Invalid or Expired Link Removed]

  1. Open the keyboard shortcuts window
  2. Search for "Locate Mouse Cursor" and assign your preferred key command
  3. Search for "Return to Start on Stop" and assign a key command as well
  4. Close the keyboard shortcuts window
  5. Activate "Return to Start on Stop" via the previously assigned key command
  6. Choose the Split Tool [3] (keep the Arrow Tool [1] if you just want to navigate)
  7. Hit play [spacebar] and hold down the "Locate Mouse Cursor" key command
  8. Move your mouse cursor left/right (the play cursor will follow your movement) and skim/scrub the audio
  9. If you have chosen the Split Tool [3] apply your edits while holding down the "Locate Mouse Cursor" key command
    and hit stop [spacebar] if you're done
  10. In case you've kept the Arrow Tool [1], hit stop [spacebar] and make your edit like "Split at Cursor"
  11. Because "Return to Start on Stop" is active the play cursor will jump back to the last located position!
 
  • Like
Reactions: Geri O
There’s almost no learning curve to record in Cubase.

Right click to create and name a new audio track, either stereo or mono.

Left click the “record enable” button on the new track: press record.

That’s it.

If you’re on a PC, and want the easiest way to start recording, that’s probably the DAW you want.
It's basically the same in Studio One and Reaper as well.
 
Ok, I know I'm just being stubborn and argumentative on this one, especially because it's really a tiny thing but it's one of the things that drives me nuts about the design philosophies of most DAWs.

Why do I need to arm the track? I come from film. I use Adobe Premiere. Being meant for video means it's also a DAW. When I want to record to a track all I have to do is hit record on that track and it starts recording. I don't have to send my input to it, I don't have to arm it. All I have to do is tell Premiere to use my interface and then it will record to any track I want in one click. Couldn't be more simple
Arming it means just clicking on the red circle record sign -- because it's multitrack, you want some things playing back, and some recording (in a basic overdub situation) then when you want to actually record, you press record on the "Transport" which is the word for where the stop/play/record buttons are.

That part is quite simple, and you can always control-z undo a mistake.

The tracks sort of go across the screen as horizontal lines -- you "arm" the ones you want to record to. There are no pull-down menus or complicated things. It's just right there.

Check out this picture. The grey bar to the right has a round circle on it at the edge of the window that I'd click on before pressing record if I wanted to record. The whole setup has a vertical line that shows where the playback and recording will happen when play or record is pressed. It's like looking at a visual representation of what's going to tape.
960CB29F-91BC-454B-BAF5-94F565F1126F.jpeg