Hey guys!
I was wondering how you guys tackle the "good ole" distortion/overdrive vibe in a recording. How to maintain the "clunk" or, "definition" of a note pluck and string growl, while still maintaining a massive wall of distortion behind.
Obviously the first thing that comes to mind is having a multitrack, keeping one track clean or saturated enough for the definition to come through and then blending it in with distortion - but here comes the real question - how do you tackle phasing issues? And on top of that - distortion tends to muddy up the low mids quite a lot which creates a lot of muddiness in a mix, detracting from every other instrument and clouding things up - how do you approach this issue? Cutting the 200-300hz region is obvious enough, but then there comes a point where the sound gets too thin and you start losing the weight of the sound. I tend to think about Muse (band) when thinking of distortion and I wonder how that is done.
Also, is there a good starting point to figuring out the amount of LPF needing to be applied to make sure you mask the annoying buzzy top end of the distortion? I have also tried experimenting with only driving up certain bands of the signal, but almost always realize something's missing - as if the distortion is "there", but not really there - hard to explain.
I'd be very happy to hear from some of you experienced overdrivers how you guys tackle it. I assume the same could be applied to electric guitar?
I was wondering how you guys tackle the "good ole" distortion/overdrive vibe in a recording. How to maintain the "clunk" or, "definition" of a note pluck and string growl, while still maintaining a massive wall of distortion behind.
Obviously the first thing that comes to mind is having a multitrack, keeping one track clean or saturated enough for the definition to come through and then blending it in with distortion - but here comes the real question - how do you tackle phasing issues? And on top of that - distortion tends to muddy up the low mids quite a lot which creates a lot of muddiness in a mix, detracting from every other instrument and clouding things up - how do you approach this issue? Cutting the 200-300hz region is obvious enough, but then there comes a point where the sound gets too thin and you start losing the weight of the sound. I tend to think about Muse (band) when thinking of distortion and I wonder how that is done.
Also, is there a good starting point to figuring out the amount of LPF needing to be applied to make sure you mask the annoying buzzy top end of the distortion? I have also tried experimenting with only driving up certain bands of the signal, but almost always realize something's missing - as if the distortion is "there", but not really there - hard to explain.
I'd be very happy to hear from some of you experienced overdrivers how you guys tackle it. I assume the same could be applied to electric guitar?