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Getting the Best Kick Sound

In my experience, whether you're using a full three- or four-way system or just some speakers on sticks, the kick drum can be one of the most difficult instruments to dial in for the average four or five piece band. While good tuning goes a long way, the kick seems to be very susceptible to stage and riser design. Getting a good balance between fatness and attack can also be a challenge, and there's sometimes a debate on whether a problem with the kick would be better dealt with through EQing or with changing a gate setting.

What are some of the experiences you've had with getting a good kick sound?
 
These work great! image.jpg
 
Triggers
Get your best recorded sound in a studio, and trigger it live.
Or pick from the millions of kick samples available.
Best kick I've heard live was with a trigger. Actually the entire acoustic drum set had triggers and a mini-mixer set up by the drummer with one feed going to the main mixer.

Adding an fdeck high-pass filter to the effects loop for the kick can quell low frequency artifacts that sound more like a rumble than anything else and cause lots of low-end muddiness.
 
First, good microphone. The beta 91 is a good choice. I agree with the blanket and Mic inside the kick method. Second, a good sub in the foh. Without a dedicated sub, I could never quite achieve that nice punchy thump. With just those two elements, I was able to get a good kick sound in almost any situation we found ourselves in.

Once you have those in hand, a nice compressor/gate can do wonders as well.
 
best live sound...... of a pre recorded instrument? lol

i hate triggers. i miss real live music
Seriously.

People were getting great kick sounds live for decades before triggers came along. And triggers don't respond to playing dynamics the way real drums do.

So OP, start with a good kick mic. D112, Beta 52, there are lots of good choices out there. I like the Audix D6 the best, because it's shape makes it easy to place almost anywhere, as opposed to the egg on a stick design of the AKG or Shure. And placement is the biggest factor in what the kick will sound like coming out of the PA. Every drum is different, so you should do some experimenting at rehearsal to find the general sweet spot. I usually like it just inside the hole in the front head and pointed right at the beater. Just varying how far inside the drum it is will give you a wide range of tones. If it's too clicky point it away from the beater. Don't be afraid to do something that doesn't look right, I've had it pointed at the bottom of the drum more than once. It just depends on what you're going for.

Now on to the board. It's pretty common to cut some midrange to eliminate mud. Usually between 200-500 Hz. Just be sure and listen first, don't just cut because you're "supposed to". You may want to boost the lows, you may not. Don't try to make it sound like a dance track, contrary to current trends the kick shouldn't be the loudest thing in the mix.

If you have a compressor available and know how to use it properly it can help tighten things up. A bit of gating is nice if it's a decent gate. Be careful not to cut it off too short, it doesn't sound natural. You just want to get rid of sympathetic ringing.


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It's pretty common to cut some midrange to eliminate mud. Usually between 200-500 Hz. Just be sure and listen first, don't just cut because you're "supposed to". You may want to boost the lows, you may not. Don't try to make it sound like a dance track, contrary to current trends the kick shouldn't be the loudest thing in the mix.

If you have a compressor available and know how to use it properly it can help tighten things up. A bit of gating is nice if it's a decent gate. Be careful not to cut it off too short, it doesn't sound natural. You just want to get rid of sympathetic ringing.
That's exactly what triggers/samples do!:thumbsup:
 
having enough PA for the gig usually does the trick ;)

...

decently tuned kick

good kick mic inside the drum, closer to the hole for more boom, closer to the beater for more snap

low end boost, low-mid cut (sweep for the tubby, flabby, ringy stuff then chop it out), enough high end boost to define the attack

after all that is sorted out, a gate is cool to control the sustain and keep the bass guitar out of the kick mic.
 
That's exactly what triggers/samples do!:thumbsup:
No, triggers/samples play a prerecorded sound that is exactly the same every hit. Believe it or not, some drummers are able to play with dynamics, which is ruined by triggering. And it's not what the OP asked about.


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What I've always seen the soundguy do at any gig is set up the kick first, and everything else is mixed around it.
I'm not a soundguy myself, so I don't know if this is what is going on exactly. But I've never seen it done any other way.
 
IMO a band should never be mixed around the kick....in fact at least in my X amount of years experience is that the kick is looked after first because usually its the first channel, and secondly the drum kit is usually the most time consuming to EQ correctly, and thirdly, the kick mic can be a giant pain in the ass to EQ and get sounding right.

also in regards to everything being mixed around the kick, typically again the kick mic is usually a little louder as in a live setting hearing the kick w/bass guitar is usually how to bring out the feel of a song, and then everything else follows. personally i mix the drums get them sounding good, then use that as my FOH level then add everything from there. but its the starting point to level everything for how loud the rest of the mix is....

now other sound guys may have different views, but saying everything else is mixed around the kick couldn't be further from the truth in regards to my style of mixing.
 

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