High-pass EVERYTHING.
High pass is very useful, but my general advice is to avoid absolutes.
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High-pass EVERYTHING.
High pass is very useful, but my general advice is to avoid absolutes.![]()
High-pass EVERYTHING. Even kick drums and bass guitars (somewhere down around 30-40hz) but especially stuff like guitars and vocals that you can high-pass at much higher frequencies. Cleans up your bottom end a LOT and that's where things seem to get the messiest (to me anyway).
I rock a Invalid Link Removed I picked up used for $400. I love this thing because each of the 8 inputs goes through the one USB connection to separate/individual tracks in the software - one take with the whole band and I have 8 tracks to work with! It also connects to my powered speakers to form the PA / monitors! Such a simple setup for all the functionality I was looking for.
I was thinking that the EIE Pro would allow me the record drums sometime down the line as it's got 4 inputs. That would be difficult with only two, no?Interface quality is WAY up and the prices are WAY down from where they were even a short time ago. Your line-in-to-sound-card plan will work for now, but it won't satisfy you for long.
Check it:
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Nope, I think there's something going wrong in your DAW. Accidentally in shuffle mode? Delay compensation buggy? Some sort of automated offset?Well,
It's what happens to the tracks in the DAW that makes a click a requirement, not how tight the band is live.
Once you start changing anything in a wav file (and sometimes just dragging the files into the DAW to get started), or adding overdub tracks, there are minute changes to the timing of little things that need to be addressed.
Sure you don't have as much freedom with copying and pasting stuff around, you have to treat each part of the song as unique and get a good take, is that so hard? Unsure what computer speed has to do with this.Even using the same sample for different verses in a song can be problematic, because the live players had a particular groove going that might be unique to that one verse. So, each little part can have many little timing errors introduced through either computer processing speed, or human assumption and error.
I've made many records without a click with no accuracy problems. Some songs work at one tempo with a click, others require a tempo map for speed ups and slow downs, and sometimes you can just get a more natural feel without the click at all. Whatever serves the song.Didn't mean that a band can't sound tight without a click. It's just that once the moment of recording has passed, you really need a click so you don't find yourself adrift in a swamp of inaccuracy.
The two best resources that I've used are this website:
The Recording Revolution
and this book:
http://www.amazon.com/Mixing-Secrets-Small-Studio-Senior/dp/0240815807
I highly recommend both for getting into the world of budget recording.
Hi guys, I've been wondering about something recently -
Just how realistic is it to learn, on your own, how to mix and master your own tracks? I'm under no illusions here that I could do it quite as well as a trained engineer, but I love the DIY aesthetic and it would be nice to record some music which probably no one would pay for, as in a small black metal project.
EDIT: Should specify here that I also mean "on a shoestring budget", i.e. with USB interfaces and software plugins.
Nope, I think there's something going wrong in your DAW. Accidentally in shuffle mode? Delay compensation buggy? Some sort of automated offset?
Sure you don't have as much freedom with copying and pasting stuff around, you have to treat each part of the song as unique and get a good take, is that so hard? Unsure what computer speed has to do with this.
I've made many records without a click with no accuracy problems. Some songs work at one tempo with a click, others require a tempo map for speed ups and slow downs, and sometimes you can just get a more natural feel without the click at all. Whatever serves the song.
If you do happen to record stuff that's phase wonky, sometimes this can be fixed by applying pre or post delay to the offending tracks. Moving these a few milliseconds ahead or behind time-wise may help flesh them out.But most of all, check phase coherency. No amount of EQ, compression, or anything else can fix something that's out-of-phase.
I'm glad you used the word "sometimes" in your description. You can do this, and sometimes it works very well. The problem is that phase is not just time-dependent, but also frequency-dependent. The result can be, for example, that a 3ms delay works great for part of the tune, but is then just as out of phase at a different part where the frequency response changes drastically. You can use any number of phase correction plugins that work with varying degrees of success to fix this. You can also break the song into sections of a more "consolidated" frequency response and time-align them separately as opposed to doing it all in one big hunk.If you do happen to record stuff that's phase wonky, sometimes this can be fixed by applying pre or post delay to the offending tracks. Moving these a few milliseconds ahead or behind time-wise may help flesh them out.
Didn't realize I somehow skipped over this part; you're right of course, I want to track as well. I didn't really know any terminology at first and didn't express myself that clearly, I guess.2. When you say drums and mics you're referring to tracking. I was talking about mixing, which is what you mentioned in your initial post. You can mix in a bad room, but I'm of the opinion that you can never really mix well in a bad room. There are plenty of DIY resources for building your own treatments, and ways to install them non-destructively.