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Which version of RX do you have? I’m curious how stem splitter stacks up against RX’s music rebalance tools which have been the industry standard for this kind of work for several years now. I haven’t yet upgraded to the new Logic, so I haven’t had a chance to do this test for myself.Well the Stem Splitter is pretty darn good. Very happy with it. You can hear some artifacts (clicking sounds) from the drums in the vocal stem but I could clean it up with iZotope RX. I use reference tracks for my projects, so having stems of the those tracks are going to be very useful.
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Which version of RX do you have? I’m curious how stem splitter stacks up against RX’s music rebalance tools which have been the industry standard for this kind of work for several years now. I haven’t yet upgraded to the new Logic, so I haven’t had a chance to do this test for myself.
But in post production mix houses for tv and film and the like, they still call everything "stems". For example, 99.9% of the time I send a "drums stem" - a stereo mixdown of the whole kit. But even if I did break the entire kit out and bounce down a stereo file for each piece, they'd still call them "stems". You'd have "hi hat stem", "kick stem" and so on. That's just how the term is used in that industry at that stage of production. All just depends on how much flexibility you want to provide the mix engineer. Usually they want as few stems as possible, but sometimes there's elements in a track that could cause issues at the final mix stage with how it works VO, sound design, etc, and they need to be able to adjust it.
Any thoughts on Stem Splitter versus Music Rebalance in terms of quality, ease of use, etc.?RX 11 Standard. I was using Music Rebalance in RX 10.
Any thoughts on Stem Splitter versus Music Rebalance in terms of quality, ease of use, etc.?
This is how I've been doing it for the last 20 years for TV, film, and advertising work. But as I say, sometimes we break out specific individual things if we want the flexibility at the final mix--like a certain element that might conflict with voiceover or whatever. But we still call that a "stem". So you might have "drums stem", "guitars stem", and also "lead guitar melody stem", or something like that, if that lead part might need to come down (or out).That really depends on the age, and experience of people you're working with.
If they got into the industry after about 2005~ (when all digital workflows really started to become the norm), and they weren't properly mentored by experienced veterans, they're probably using the term incorrectly.
Generally the stems (complete mixdowns of groups of sounds i.e. All the drums as a stereo file / all the guitars as a stereo file / all the Foley as a stereo file / all the music as a stereo file, including all automation) should combine with the faders at zero, and no additional processing, to exactly match the final mix.


I like Music Rebalance for removing stuff. Especially when I want to practice with an existing track, it's usually easy to remove the bass. Then I'd just export an MP3 for headphone practicing.Any thoughts on Stem Splitter versus Music Rebalance in terms of quality, ease of use, etc.?
Yeah, I just started to experiment with it yesterday after I've finally received the multitrack recording from our show two weeks ago, and I began with the first "quick'n'dirty headphone mix draft" last night. For the start, I put one instance on the drums bus and another one on the "submaster" bus. I liked what I heard! (Until now, usually I would be using the Retro Reel block in the Helix Native plugin for a similar effect.)ChromaGlow saturation tool sounds pretty good.