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Rookie Sound Guys

bluewine

Inactive
Sep 4, 2008
10,296
27
WI
I doubt this thread will get much interest.

I just have a question.

Are there many people out there running sound that don't know what there doing?

I have noticed a lot of bands with crappy sound in some smaller rooms lately.

blue
 
Probably because they are working with crappy bands.

Well there is the "$%!T in $%!T out" side of things as well.

But unfortunately there are people out there claiming to know what they are doing, who doesn't have a clue.

But everybody have to start somewhere.

Becoming a good sound guy takes experience.
Calling yourself a sound guy takes none.
 
Gotta love those self taught 'soundmen', for example....

1) Him: "we've been having trouble with that speaker for a few weeks now-keeps cutting in & out. Wiggling the wire near the amp output seems to help sometimes..." Me, (after spending 2 minutes cutting back the wire & reconnecting the leads): "all good now."

2) Me: " why is the sound so shrill out of this side?" Him: " the tweeter's blown on the other side and I'm trying to compensate for it"

3) Me: " can I get some more vocal in the monitor, a bit less guitar, and a touch of bass?" Him: " Don't say that out loud! Everybody can hear you! Just whisper in my ear next time I come up!"

And yet, god forbid anybody run sound but him, the house sound guy...
 
Worst I ever had was way beyond "rookie". :scowl:

I'm still disappointed but no longer surprised when it takes an hour and a half to do a simple line check and requested changes in the monitor mix never materialize, probably because they're turning the wrong knob. :rolleyes:

I'd almost think this was supposed to be the norm. But then you work with someone who really knows their system and, lo and behold, things go smooth & quick and you actually get what you ask for! Happens just often enough to remind me I'm in purgatory, the rest of the time. :(

I know it's not an easy gig and they probably have at least as many horror stories about us as we do them. :p
 
My experience is that a lot of sound guys in smaller clubs know just enough to know how to plug things in, turn on all the PA gear, and set the levels so they don't clip.

And that's it.

That's why I've given up going to a lot of places to check out live music. You can tell all they're doing is making sure nothing clips. The mix is horrible, and it's turned up as loud as the PA gear will go.
 
Yes, just like there are lots of people in bands that don't know what they're doing. Everyone starts somewhere, and some people don't go any farther than that.

Other soundguys are just deaf, stubborn, drunk, possibly stupid. I even had one warn me that he was deaf, drunk, and stupid once. I thought he had some bad self-esteem problems until downbeat, and then I realized he was just being honest.

There are plenty of great soundguys, too, but they're rarely found working in small or even medium clubs, at least not for long.
 
it's more then worth the price of another cut of the take to hire your own sound person.
I wouldn't go out without our FOH guy. I just came home from a small run of shows on the road and our soundguy was the most valuable person on the tour.
I would pay him twice what he asks for.
 
I've been pretty lucky with most of the soundmen that I've dealt with around Des Moines and the few other places I've gone on tour. Most of them have been pretty understanding and easy to work with.

I've never seen a crappy band sound good just because of a good soundman.

I have, however, seen really good bands sound like absolute trash because the soundman isn't doing his job. I have also seen talented bands sound "just ok" even with a good soundman because they don't have good gear to work with. I'm talking cheap Crate, Peavey and GK Backline amps, low-end Sonor drums, etc. I've also heard pretty mediocre bands sound awesome when they play through good equipment.

That's why I'm so glad that everyone in my band has good gear. Even if the house sound isn't awesome, we can still sound pretty good because.
 
Then of course you have the standard time allocation per instrument (i.e., amount of time spent getting proper levels and EQ), which goes something like:

Drums - 50% (of which 90% of that time is spent on the kick)
Guitars - 25%
Vocals - 20%
Keys - 4%
Bass - 1% (plug in, play two notes, "OK, you're good") - this is why bassists absolutely must take responsibility for their own sound, i.e., good bass, good amp, good direct box.
 
If you are in a soundcheck , and the kick takes more than 3 minutes , start worrying !


I've done sound at festival , we have 20 minutes to setup AND soundcheck !
Most of the shows my band plays, the band before you gets about 5 minutes to tear their gear down, you have 5-8 minutes to set up, and the sound check generally doesn't last much more than 5 minutes.
 
Then of course you have the standard time allocation per instrument (i.e., amount of time spent getting proper levels and EQ), which goes something like:

Drums - 50% (of which 90% of that time is spent on the kick)
Guitars - 25%
Vocals - 20%
Keys - 4%
Bass - 1% (plug in, play two notes, "OK, you're good") - this is why bassists absolutely must take responsibility for their own sound, i.e., good bass, good amp, good direct box.

LOL. Sad but true.:atoz:
 
Then of course you have the standard time allocation per instrument (i.e., amount of time spent getting proper levels and EQ), which goes something like:

Drums - 50% (of which 90% of that time is spent on the kick)
Guitars - 25%
Vocals - 20%
Keys - 4%
Bass - 1% (plug in, play two notes, "OK, you're good") - this is why bassists absolutely must take responsibility for their own sound, i.e., good bass, good amp, good direct box.

amen