I don't have time, or the real interest in going around and around with you. If you want to discuss off topic stuff, feel free to shoot me a PM, but, I'm about to leave for several weeks of vacation and likely won't see or reply for awhile. Sarcasm is wonderful, and a good way to not further the discussion. I have better things to do - like perform, and record - than to argue.
I do suggest looking up modern modelers, and even strike up a conversation with Cliff, the lead guy at Fractal. If you are someone who has industry experience, he'll talk your ear off about it. In fact, he's hunting for an engineer right now as well for his team.
Yes. I used sarcasm in response to:
"Cool. So you have no direct experience with what we're actually discussing. Good to know.". You're saying that years of professional software development (including much audio/music) is meaningless in this discussion and that owning an Axe-Fx is all that matters. If I bought one more Axe-Fx than you own, would everything I say about it be more right than you?

No - I don't know your exact non-compensated commercial affiliation with Fractal, but our exchange has turned me slightly off of ever buying an Axe-Fx. I responded with a comment marked as sarcastic. Who cares if it didn't "further the discussion"? You had already killed that discussion by getting defensive and dragging it out into the illogical/absurd territories. At least, I hope you realize that… ??
Reality is, audio software developers reuse a lot the same techniques and processes and we have a lot of the same tools and educational resources available to us. You telling me what techniques are in use by your favorite modeler does not prove I wrote anything which was incorrect in this thread. Did you realize I outlined the processes earlier in the thread, granted at a higher level and for a greater audience? If you read
post 152, you'll see I was explaining to JimmyM that variety of component combinations in software is achieved by separating them component-by-component. And then there's more in #142, etc. You were explaining things I had already explained to support saying I was "incorrect". This is why I asked if you are paying attention to what I have written. So what if I didn't load general discussion down with Fourier or complex equations? People don't need to bring their DSP books to TalkBass. Audio developers can often identify technologies/processes used in a music/audio program like they can identify… toppings on a pizza! Ok, ok. It takes a little longer. Sure, Axe-Fx has mic/cab selection and mixing capability but even Guitar Rig 1 had that (IIRC). 12 years later, somebody/everybody is just doing it better and with more options/flexibility/quality because hey, computers are faster and because we can use the processors for stuff we've wanted to do for years already. Most (not all) of the techniques/processes used today are used by multiple software developers. Sometimes, we even share (*Gasp*).
As far as "looking up modern modelers", you've still got me wrong. I've been to the Fractal site and I know who Cliff is. Sometimes I peruse the forums over brunch. Nothing new here. I can do that without buying one
But yes, this discussion is going nowhere. I'm out too
I actually sent Cliff my resume years ago. They are located not terribly far from me (MA->NH?). I'm not looking for work right now, thanks.
Have a good vacation and relax a while
