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The simplest backup plan is to revert everything back the way it was.Company A had a website that worked perfectly well until two weeks ago. Then they had a major "upgrade". Now, nothing works. Some people have probably been paid decent money to screw up something that needed no modification. Why?
Company A had a website that worked perfectly well until two weeks ago. Then they had a major "upgrade". Now, nothing works. Some people have probably been paid decent money to screw up something that needed no modification. Why?
Ha ha! I must admit, it took me quite a while to get used to the new TalkBass when it was launched. Now I've sort of settled in, I think it's way better to use (and also much more stable from a tech point of view - the XenForo software has been a major improvement).Old news my friend. The TB update was way more than two weeks ago.
-Mike
Company A had a website that worked perfectly well until two weeks ago. Then they had a major "upgrade". Now, nothing works. Some people have probably been paid decent money to screw up something that needed no modification. Why?
Because they can. It's a computer thing as far as I can tell. I'm not a computer guy, so the endless "upgrades" with their inevitable screw-ups are just an irritant as far as I'm concerned.
Because they never heard the old saying " if it aint broke, dont fix it "
Usually, the most likely scenario is that someone higher up rushed the project (and most likely added new feature requests to the originally agreed upon specs) while the developers demanded more time, yet the developers/testers get all the blame, even from the people who rushed the project.Problem is that web dev project management and QA seems to be sorely lacking...

Patently false; the developers want to avoid all useless crap because they actually have to build that stuff! If we're developing a commissioned project that we have no real interest in, we will do what the specs and the project manager tells us. You have to understand that the people who order a new product are the ones that should know what they want, and should be able to write that down in a way an outsider can understand (though a good sales team + PM should be able to help with getting the information), and the developers can only know what reads in the specifications. Also, graphical/UI designers are rarely software engineers, so if they mess something up and the client approves their messed up crap, it further garbles things later on. Even if the specs are clear, they are usually missing important tidbits that the customer didn't remember or think of writing down; adding these later on will delay the project, as some things that seem like minor changes may require major rewrites in the software. If it's an in-house project and the developers know how the product should really work, they can usually spot missing things much more reliably, but that won't help with deadlines if the feature requests come from a client that for one reason or another has control of the deadline regardless of the late-coming additions (currently battling a situation like thisAs far as I can tell, the computer program developers go off on their own little tangents that they like and completely forget that there are people who use the programs they write for very practical purposes. When it doesn't work any more and when the upgrade means your old estimate is now unusable, it's a tax on my time, imposed by an idiot. Yes, program developers are idiots who don't suffer the consequences of their cockamamie and poorly executed gimmicks.
). When deadlines are hitting hard, testing time will also be severely limited.
We go off on tangents when we are interested in what we do, and the stuff we're paid for rarely fits that bill. Because they never heard the old saying " if it aint broke, dont fix it "
Company A had a website that worked perfectly well until two weeks ago. Then they had a major "upgrade". Now, nothing works. Some people have probably been paid decent money to screw up something that needed no modification. Why?
...and the real problem is that the "requirements" make no sense whatsoever.Usually, the most likely scenario is that someone higher up rushed the project (and most likely added new feature requests to the originally agreed upon specs) while the developers demanded more time, yet the developers/testers get all the blame, even from the people who rushed the project.![]()