here's the deal...i'm trying to import guitar and drums into my sequencer ( i think it's called? sonar 3 PE, cubase LE and adobe audition - i can't import into any of these guys)...the files are in .wma format and i can't import any of this stuff as track #1 so that i can play along with it and record bass tracks...umm, help?
Sonar 3 has .wma support, as well, so I'm not sure what to tell you...what exactly are you clicking on, with Sonar, it should just be a matter of File-> Import Audio-> and then use the browse button to select the file. Is it possible that somehow the .wma's bitrate isn't supported by the sound interface you're trying to use? As well, if you're trying to import audio into a Sonar project that is set at, say 20 bits, and the audio is 16 bit, it can get fussy. Check your audio settings. Unfortunately, I've never actually come across this problem, and I'm not familiar enough with Audition or Cubase to advise. You shouldn't be having a problem doing this, though.
yep, that's what i'm doing...in adobe, it told that the file i was trying to use was unsupported and told me to select .pcm file for raw data as the file type and put an asterisk in the file name...when i do that, all of the files appear, but when i import them that way, i just get white noise...the waveform is a solid green bar...you know, like channel 'U' back in the day i was on the phone yesterday with the band's singer and he's pretty baffled by this, too
As a workaround, could you maybe export the .wma files to an audio CD in Windows Media Player, then rip the CD to .wav?
You could always do it the old fashioned way...play the files from an external source and record the sound directly into your sequencer. Other than that you should be able to convert the wma files to wav, mp3, or sdii files (depending if you are on the pc or the mac).
not sure how, but i got it to work on adobe audition...i tried several different conversion programs but i couldn't get them to work...i'm going to try to get these files to work in sonar
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