VB99 tip of the month.
You can change from a Bass to a synth inside the same patch.
If you have a patch wich uses both engines , say a Geddy Lee Rick , bi-amped sound , and want to switch to a synth rapidly you can do it by changing the patch ( Doh!) but also with the help of the 32 assignable controllers (16 X 2 )
It will change the sound faster , on the fly.
How to do it:
Let's say engine A is a P-Bass.
-Change modeling type from E. Bass to Synth
-Set up the synth parameter to your liking.
-Assign one of the controllers to switch the Modeling type of that engine and it will remember wich parameter was setted even if it's not what was saved "on top" when you recalled that patch. You can switch from bass to upright , guitar to synth , whatever.
You can even setup 5 different synth. The assign must be made to the "Synth type" instead of "Modeling type"
The only thing to know is that the parameter wich are common in "COSM A" section like EQ , pitch shifting section and levels will stay the same , you have to assign other controllers to change those.
If you tweek an OSC synth , then try a GR and save your patch on the GR , if tommorow on that same patch you go to OSC , it's gonna be on the last setup you made.
And it's the same thing with the FX module , if you switch from one FX to another , it's gonna remember the last "tweekage" instead of goin to a "default value"
( I hope I'm clear)
So on a VB99 patch , all the possible modules are saved , not just the one on top when you saved it.
Give you the opportunity to do VERY interesting stuff.