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v-drums for finished album vs. live drums

I have a Yamaha Motif EX, and a Yamaha drum pad. The Motif has some drum sounds that it would take too long and a lot of work to get, but others that are not acceptable. I have mixed real and Motif with some nice results, like Motif kick and toms, and a snare, but also using a real snare as primary. You can do this by programming and having the drummer play to a click, or using drum triggers.
Back in the day, my band mixed drum machines with real drums in the studio - the DM would be synched or dumped to tape, and the drummer would play a real kit, with just the needed drums and cymbals miked. We got a passable live feel that way.
 
I'm not into it. Drums are NOT easy to model, not all the variations anyway. Not being able to tune them properly etc is a killer but something for only really more high-end sessions.

More fundamental is having no room mics or overheads. Barely any drums sounds are gotten entirely from the close mics, the close mics almost always just add definition to the OH's to make a full drum sound. You can hide it to a certain degree, and some genres don't suffer from it too much, but for a normal, full drum sound vdrums do not cut it, not even close. Even for rock and roll, while a lot of the sound is close mics the real big rock and roll sounds come from the room.

Refer to my post above. If you want studio quality drum sounds with all of the things you say vdrums lack you need to go the VST route as I described, using the vdrum head unit to simply generate the Midi information. There is no modelling using this method. The sounds are actual studio recorded samples of real drums and cymbals.

Addictive Drums has room and overhead mics and most of the other adjustments a kit in the studio would have. The snare has top and bottom mics that can be mixed as well as the ability to adjust the amount of snare buzz across the entire kit. The bass has front and batter head mics that can be mixed. Too many features to name and without the need to own a ton of drum and recording gear. No need for a studio really as it's all done using a near silent kit and a computer.
 
if you do go v-drums, it would be nice to capture the MIDI out so you have the option of using it to re-trigger real acoustic kit samples (or the vdrum module) and/or place hits on various parts of the beat, adjust velocity, etc...


^ This.

If you use MIDI to trigger something like BFD or Superior you'll have all the flexibility of mixing an acoustic kit, with real sounds, without having to deal with all the hassle that an acoustic kit brings (ie. mic'ing, tuning, acoustic environment/isolation, etc).

I have a TD20 kit (with the expansion board) and while it sounds very good for live stuff, as good as it sounds, it's still a bit too artificial sounding for my taste to use on a recording. Especially for Rock stuff.

I purchased BFD not too long ago and in my limited experimentation so far, I've been very impressed with the result.
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Here's a question: would you use v-bass (were it to exist)?

I record with my Variax bass quite frequently... through Line6 modeled amps... I guess that's about as V-Bass as anything.

As for drums, I agree with the "capture the midi" school of thought. We've worked that way, using Addictive drums. It works beautifully, for rock music.

Jazz is probably a whole different story, although my Variax bass does have a really nice 1949 Kay upright model...
 
I think most folks that poopoo the Edrum option forget there are tons and tons of radio tunes done on them... or drum machine.

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I'd flip it around.. it's cheaper and easier to trigger a presampled quality kit than to dork around mixing in a studio.

That's right - drums machines in major hits going way back. And you can get samples of the old drum machines to replicate the sound if you want.

I'm not so sure either that people have caught up on some of these physical modeling instruments. They have become insanely realistic and playable.

Sample libs are great too. They all do some variation on the sound round robin and nothing sounds mechanical. Or you can switch it off and get totally mechanical for an effect. Kind of a modern day drum machine.

Samples from every major drummer's favorite kit are available. As are samples from old 40's kits with calf skin heads which you'd never hear today. Good think all this is being archived for all musicians today and in the future to have access to.

They only reason I shy away from v-drum is that you could get a good drum lib on your PC, and add a Roland TMC-6 to trigger off real drums to get the midi.
 
Refer to my post above. If you want studio quality drum sounds with all of the things you say vdrums lack you need to go the VST route as I described, using the vdrum head unit to simply generate the Midi information. There is no modelling using this method. The sounds are actual studio recorded samples of real drums and cymbals.

Addictive Drums has room and overhead mics and most of the other adjustments a kit in the studio would have. The snare has top and bottom mics that can be mixed as well as the ability to adjust the amount of snare buzz across the entire kit. The bass has front and batter head mics that can be mixed. Too many features to name and without the need to own a ton of drum and recording gear. No need for a studio really as it's all done using a near silent kit and a computer.

Thats cool, I know it has a lot of advantages and I really like the character it has for certain music but fundamentally there are things I NEED when recording real drums that VST's don't come close too.

Room mics on individual samples are all very well, but to get a real drum sound working for a lot of styles you need the room mics to contain a complete picture of the kit so that when you are compressing them you can use the attack and release to make the whole kit breathe with the song. Thats a huge part of all acoustic drums sounds on big records. Similar with eq, you bring out the snare on the overheads and it pulls up the attack of the kick as well, it all helps to make a really coherant drum sound.

Add to that the weird mics that really add flare to a recording, one in the toilet next door, one in the corridor, one in the rafters on omni, one figure8 facing accross the room (not towards the kit), a pair on the floor. These are all ambiences to consider from track to track, and on VST's the choice is normally just 'Room' (for individual drums) and thats it. Thats not enough as I'll often move the rooms around a lot to get a great sound.

Similarily, with close mics, I want to be able to mic the shell with one of 3 or 4 different mics, I want to be able to mic the kick front, batter AND subkick or re20 in the hole. I want to tune the skin on the batter loose top and bottom to loose the slap and bring out the crazy character of the drum, I want to re-skin with a deader skin, add a fatter snare etc etc. I want to move the overheads up and down, have them snare aligned on one song, and a more balanced stereo on the next. Then add another OH like a coles in the next song to get a bit more depth to the kit. Then move the USnr mic more away from the snares, or add a midkit mic, or top and bottom mic the toms one song then not for the next etc. All normal stuff when recording for an album, I use all these techniques on every session! Having a killer sampled sound from a great record is not going to help, thats the sound they wanted for THAT record, not mine!

Similarily, listen to the variation on a snare on a big drum sound, each hit different, every velocity gets the snare to respond in a different way. Just recording multi layers of velocity is not enough because what if in THIS song the drummer naturally shifts his snare hand a little off center for the bridge where he hits the ride? To fully model it, even with samples, you'd need to record a sample for each position for a drum to be hit, then a probability it will be a hit in that position for each section of a song. It won't sound too natural if the snare or toms doesn't move slightly around! Thats a more minor point, as some (good) drummers will stay very consistent, but most are not and thats a character we are used to hearing.

I'm all for these plugs, I am still toying with getting one, and a lot of my favourite artists use sampled and triggered drums extensively and it sounds amazing. But it sounds like triggered drums! Sometimes (most of the time) thats not what you need for the song.

i understand that a lot of this is big studio stuff, but people have been learning these techniques for years and using them to make great home recordings with 4 mics and a soundcard. With the basic principles under wraps a little recording setup can get great real drum sounds.

Soundreplacer and similar fall into the same category, the work and often do a good job, sometimes even save a badly recorded track, but they do not compete with the original, and I'll often soundreplace VERY thouroughly only to decide that the original was better, despite its flaws!
 
You really should check out what the current crop of VSTs offers. Much of what you're saying can be done. The room and overhead mics are of the whole kit rather than individual samples. With positional sensing those snare variations do come out. Obviously some of the techniques are just not feasible with VSTs but much can be done. I would always prefer a real drum kit but for most people VSTs can take a lot of the extra work out and produce an incredibly high quality recording.
 
Good answer. The point I was trying to make is that if you want an acoustic drum sound, use an acoustic drum.

You can capture the midi either way http://drums-percussion.musiciansfr...442393&src=3WFRWXX&ZYXSEM=0&CAWELAID=26030420.

Recording great sounding acoustic drums can become a full-time career in itself... In my little studio, I have never been satisfied with any acoustic drum recordings, I just don't have the room, mics, (or patience) to get that great sound. But it's just my project studio and the sounds are not nearly as important as the songs...

Likewise, I've recorded in quite a few "pro" studios, and although the drum sounds were pretty decent, it took lots of resources (mics, compressors, EQ's), a great drum kit to start with, a pro engineer, a good room and plenty of post production to get that sound. Balance all that against Addictive Drums for $300, and it's a no-brainer to me.

Then, add in the drummer... I've yet to meet a drummer who actually prefers to play triggers rather than real drums. My current drummer fully agrees with using his Roland kit to "get the sounds and MIDI", but he still prefers (and I think, plays better) on his acoustic drums.

So the solution of the real drum kit with MIDI triggers on it looks to be the best solution for me.
 
You really should check out what the current crop of VSTs offers. Much of what you're saying can be done. The room and overhead mics are of the whole kit rather than individual samples. With positional sensing those snare variations do come out. Obviously some of the techniques are just not feasible with VSTs but much can be done. I would always prefer a real drum kit but for most people VSTs can take a lot of the extra work out and produce an incredibly high quality recording.

I have, as I say I'm looking to buy one so I've had a good go at all the different ones I can find! though a lot of things can be done I've not found one that can do any of the things I mentioned, they are all the sort of things that would just be unfeasable in a VST at the moment! Options for balance between a beater and front mic (for a example) are a good start however, but these a huge amount more to it than that.

As mentioned, recording acoustic drums is an enourmous task, with a terrifying amount of variables. To get the best results you NEED to play with these variables and its no surprise that don't contain that amount of flexibility yet.

However, I think they are sounding great, and it certainly is the best option for many. And some bands will sound better with the vst drums anyway (I'm a big fan of Tom Vek, Sparklehorse and the Cocteu Twins who all use electronic drums extensively to great effect!)
 
I have, as I say I'm looking to buy one so I've had a good go at all the different ones I can find! though a lot of things can be done I've not found one that can do any of the things I mentioned, they are all the sort of things that would just be unfeasable in a VST at the moment! Options for balance between a beater and front mic (for a example) are a good start however, but these a huge amount more to it than that.

As mentioned, recording acoustic drums is an enourmous task, with a terrifying amount of variables. To get the best results you NEED to play with these variables and its no surprise that don't contain that amount of flexibility yet.

However, I think they are sounding great, and it certainly is the best option for many. And some bands will sound better with the vst drums anyway (I'm a big fan of Tom Vek, Sparklehorse and the Cocteu Twins who all use electronic drums extensively to great effect!)

Agreed on most counts. I think one thing to keep in mind with VSTs is that when you buy one you're buying into the studio decisions made by the company producing said VST. The drums, cymbals, heads, tuning, mics, mic placement. A company creating a VST has already made those decisions for you and beyond certain parameters they've left flexible you can't change some of them. Obviously you can buy additional sample packs that expand some things like drum and cymbal choice, but you're absolutely right that much of it is out of your hands.

Is the average person wanting to create a quality recording harmed by that? I don't really think so. A lot of the guess work has been removed from the equation so it's easier to just get it done. Also, because you've got the ability to change the sounds on the fly quickly and easily, the level of flexibility when it comes to mixing is far greater than with a standard acoustic recording. You can get all the way through a complete recording and then decide that the DW kick would sound better than the Tama one and then just swap them. The 15" Paiste hihats might be better than the 14" Sabian AAX ones. No problem.

You sound like the consumate professional so I would absolutely expect the limitations to outweigh the positives I've mentioned. The average band or hobbyist can do a heck of a lot with VSTs and, if they do a good job, the average person listening wouldn't know the difference from a lengthy and expensive studio recording.
 
Agreed on most counts. I think one thing to keep in mind with VSTs is that when you buy one you're buying into the studio decisions made by the company producing said VST. The drums, cymbals, heads, tuning, mics, mic placement. A company creating a VST has already made those decisions for you and beyond certain parameters they've left flexible you can't change some of them. Obviously you can buy additional sample packs that expand some things like drum and cymbal choice, but you're absolutely right that much of it is out of your hands.

Is the average person wanting to create a quality recording harmed by that? I don't really think so. A lot of the guess work has been removed from the equation so it's easier to just get it done. Also, because you've got the ability to change the sounds on the fly quickly and easily, the level of flexibility when it comes to mixing is far greater than with a standard acoustic recording. You can get all the way through a complete recording and then decide that the DW kick would sound better than the Tama one and then just swap them. The 15" Paiste hihats might be better than the 14" Sabian AAX ones. No problem.

You sound like the consumate professional so I would absolutely expect the limitations to outweigh the positives I've mentioned. The average band or hobbyist can do a heck of a lot with VSTs and, if they do a good job, the average person listening wouldn't know the difference from a lengthy and expensive studio recording.

Yeah, you're right. I think I just get so into all this stuff the idea of not being able to obsess over the smallest details brings me out in a bit of a cold sweat! But I do think the benefits can really outweigh the limitations for many users, unless they are lucky enough to have a great sounding kit, room and drummer with lots of mics, pre's and inputs already available. Not to mention a desire to spend months getting bad results until it all starts to fall into place!

That said, micing a kit is fun so I think that if that way appeals more to someone then they should persue it. In many recordings the fact that the drums are a bit rough and ready sounding really adds to the character of the whole track, BFD and the like may be a bit to clean/clear/posh sounding for some bands. But hey, those bands are not likely to be looking at BFD etc anyway, they'll be the ones putting up a couple of mics and rocking out!
 
Here's a question: would you use v-bass (were it to exist)?

V-bass does exist, and is very useful for some things. No the 'real sounding' emulations, but for the really quick tracking of sub bass synth sounds and the like.

I need to post up a few tracks of a record I just did where 90% was Roland V-Bass.
On tune in particular I dialed up a vintage P-Bass through a B15.
The band went to another room to mix. The engineer, mastering engineer and others there had no idea it was a V-Bass on ANY of the record.
Let alone on that track until they were told.

I would challange anyone to tell the difference on either that session I played on with my V-Bass, or anything else really.

Hell, Maroon 5's last disc had Vari-Ax bass all over it.

And most pop hits on the radio today are re-sampled sounds to the nth degree.

The bottome line is unless you have a REAL good grasp on getting good sounds (and the mics/gear to boot), you have a better chance on it sounding like crap with real recorded drums than you do with V-Drums or BFD type samples.

Most guys sit down and plug in to a POD/V-Bass/Vari-Ax etc and start playing.
And it doesn't really sound super good. Sounds nice, but not awesome.
Take a few and dial it in, bingo, it will sound great. And then you hit that little save button and all is right in the world.
 
Hi Folks,

I'm working with a friend on an album. It's not his first by any means, so it's really not a noob question.

He's debating whether to mic live drums or use v-drums for his finished drum tracks. He's used v drums before for scratch tracks, but never attempted to use them for finished product.
The genre is straight-up rock and roll.

Anybody here have an opinion on the use of v-drums for this application?

Thanks,

Bill

Heh. All too happy to share my opinion on this subject.
Electronic drums hit big when I became a teenager. I fell in love with them. As I matured, I witnessed severe abuse of the instrument(electronic kit/drum machine). I feel strongly about approaching electronic drums as in instrument to itself as opposed to simply being an easy way to replace acoustic drums. I still think nobody has topped Phil Collins in his approach to electronic drums...the way he would sit at a drum machine, program a tasteful beat and allow it to inspire his acoustic drumming and arrangement in general and how the programmed beat created the atmosphere/mood. All that to say- please please PLEASE use acoustic drums if you want the sound of acoustic drums. If you want to employ electronic drums, don't try to mask the fact that your using electronic drums. It always ends up sounding like somebody using electronic drums trying to emulate real drums and trying to mask the fact that their trying to mask the fact that their trying...you get the picture. :D