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Zoom b3 patch Ideas

Hi from Ukraine! I am delighted to be on this site. I love the patches Crystalman85 thank's for great work!
I would like to get the sound in this clip:


sounds to me like a straightforward bass sound. An ampeg svt model or an acoustic amp model added with a compressor can give you that sound. Interesting tune by the way. It sounds like one of those 70s progressive rock bands.
 
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I find that the acoustic 360 patch does a great job of getting one into JPJ territory...

All of the above suggestions are excellent

JPJ used Acoustic 360's through the 70's, especially live. There's another video from Bobby Vega worth watching and he mentions JPJ sound, while demoing the 360, awesome player and the sim on the B3 does a good job from the sound of it.
I much prefer the Acoustic and Bassman sims to the svt, which can sound somewhat indistinct. But I switch out the acoustic 18' cab for the 4x12 Bassman one, changes it a lot.

 
Yes... People should all note how much the cab sim plays in the overall tone of the amp sim.
The ability to mix and match cabs and mix amount of cab sound is an incredibly powerful thing

I would suggest that the cab sim can have a larger effect on the tone then the amp sim. One forum member (tisolc14, sorry can't remember exactly) posted frequency graphs in the 'B3 as a preamp' thread and mentioned the same thing.
But that is not to say that putting the ampeg 8x10 on the fliptop will make it sound like the svt. If you take the cab sim all the way to zero then the character and difference of each amp sim is relatively small, although this would be to enable you to use them to 'flavour' the sound when being used with an amp.
 
I would suggest that the cab sim can have a larger effect on the tone then the amp sim. One forum member (tisolc14, sorry can't remember exactly) posted frequency graphs in the 'B3 as a preamp' thread and mentioned the same thing.
But that is not to say that putting the ampeg 8x10 on the fliptop will make it sound like the svt. If you take the cab sim all the way to zero then the character and difference of each amp sim is relatively small, although this would be to enable you to use them to 'flavour' the sound when being used with an amp.

Exactly...

I tend to use cab sim levels around 25 with an amp, and raise it quite a bit when practicing with phones or recording...

Why do I use any cab sim at all with an amp? You may ask... Because, sometimes, I want my 2x10 cab to sound more like a different cab ....

Often, live, I wouldn't use the amp sim at all, but just use things like the Avalon sim, or the Fishman sim as preamps... (I did this mostly when I wanted a nice clean, hi-fi sound.). It all depended on the song... This is the beauty of programmable multi-effects; customised sounds to fit each song (or parts thereof)
 
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Exactly...

I tend to use cab sim levels around 25 with an amp, and raise it quite a bit when practicing with phones or recording...

Why do I use any cab sim at all with an amp? You may ask... Because, sometimes, I want my 2x10 cab to sound more like a different cab ....

Often, live, I wouldn't use the amp sim at all, but just use things like the Avalon sim, or the Fishman sim as preamps... (I did this mostly when I wanted a nice clean, hi-fi sound.). It all depended on the song... This is the beauty of programmable multi-effects; customised sounds to fit each song (or parts thereof)

Same here. Reducing the bass on the amp sim helps as well when using an amp, they tend to add quite a bit of low end.
Something else to note, that putting an amp sim after the dirt sims changes them hugely. I don't really like the dirt sims as they are (although good and usable) too digital for me, there's always high end artifacts in the sound that give them a slight .... nintendo snes type sound. Its these artifacts that also cut in a band situation so they're one of the prominent features of my sound, although my band mates love it, I'm not a fan.
However with the amp sim it removes these and 'rounds' it off nicely and adds some punch. So they can be used as a tool almost to shape the other sims.
I think Crystalman touched on it with his Vintagetubes patch, running the squeak into the sansamp.
 
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Same here. Reducing the bass on the amp sim helps as well when using an amp, they tend to add quite a bit of low end.
Something else to note, that putting an amp sim after the dirt sims changes them hugely. I don't really like the dirt sims as they are (although good and usable) too digital for me, there's always high end artifacts in the sound that give them a slight .... nintendo snes type sound. Its these artifacts that also cut in a band situation so they're one of the prominent features of my sound, although my band mates love it, I'm not a fan.
However with the amp sim it removes these and 'rounds' it off nicely and adds some punch. So they can be used as a tool almost to shape the other sims.
I think Crystalman touched on it with his Vintagetubes patch, running the squeak into the sansamp.

yeah you can say that I am on to something about this patch. This combination was my one attempt to duplicate a darkglass bass distortion sound. From my perspective, this combination is pretty close and I've gotten some positive feedback about this patch idea. Feel free to try out this patch and see how it works out for you.
 
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yeah you can say that I am on to something about this patch. This combination was my one attempt to duplicate a darkglass bass distortion sound. From my perspective, this combination is pretty close and I've gotten some positive feedback about this patch idea. Feel free to try out this patch and see how it works out for you.

I have this patch almost always on my B3:thumbsup:

I made another one for the Muse song "Time is running out".

Check that guyz

Booster Gain:35 , Bass:0 , Trebl:-2 Level:78
Bass Muff Gain:20 , Tone:26 , Level:70 , Mode:BsBST , Bal:50
HRT3500 Bass:-4 , Mid:-1 , Trebl:5 , Mid_F:1.0khz , Tube:74 , Level:40 , Comp: off
 
I have this patch almost always on my B3:thumbsup:

I made another one for the Muse song "Time is running out".

Check that guyz

Booster Gain:35 , Bass:0 , Trebl:-2 Level:78
Bass Muff Gain:20 , Tone:26 , Level:70 , Mode:BsBST , Bal:50
HRT3500 Bass:-4 , Mid:-1 , Trebl:5 , Mid_F:1.0khz , Tube:74 , Level:40 , Comp: off

awesome...glad you like the vintage grind patch. I'm using that patch myself. Next to my metal bass patch(which I loosely based on the ebs metaldrive), the vintage grind patch is one of the best distortion patches I came up with.

thanks for posting a muse patch. I think muse fans would be very pleased with this patch.
 
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Letting the people of this thread know that I am completely revamping all of the patches on my b3. This is the list and I'm just getting through the A's right now which has been surprisingly fun!
A0-A9 = Clean channels
B0-B9 = Distortion channels
C0-C9 = Chorus/Tremelo
D0-D9 = Room/Delay
E0-E9 = Amp simulators
F0-F9 = Artist simulators
G0-G9 = Phaser/Flangers
H0-H9 = Reverse + effected channels
I0-I9 = Custom
J0-J9 = Random/Noise