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Is Adventure Time appropriate for kids?

I don't let my 5 and 7 year old watch it. I was watching Ren and Stimpy around high school. I don't really let them watch a ton of TV anyway. Usually some Phineas and Ferb or the occasional Spongebob. Even Spongebob has gotten a little darker in the more recent episodes regarding crazed psyche. So some of the older stuff on Netflix. I don't even have cable TV anymore. All Netflix and Hulu.

My 7 year old would rather watch Steve Spangler videos anyway, he is a science nut.
 
I think it's important that all parents allow their children to watch Adventure Time.

Visually it's stunning. The crude simplicity and bright primary colors belie a baroque decadence that frequently borders on the psychedelic. There's enough going on in any given episode to singlehandedly cultivate an appreciation for the visual arts, a trait demanded of any well rounded individual.

The subject matter is indeed dramatically dark. This is a story about a boy battling monsters in a post apocalyptic wasteland. Yet this is the only world he knows, and as such he remains blissfully--or as the show says "heroically"--ignorant of the horrors which surround him. What better way to teach children about overcoming their fears? Though his heroism and bravery are lauded by the other characters, to Finn himself there is no heroism because there is no fear--there is only the truth of what must be done. As H.P. Lovecraft remarked, the root of fear is the unknown. By substituting the unknown (where he comes from, what atrocities must have birthed his world, the threat of death and its repercussions) for what is known (that he is a hero and must act heroically) he is able to conquer any fear, a lesson we would all do well to learn.

This complexity of his lack of understanding is used to great effect in each story, resulting in piercingly insightful lessons in morality. Often his heroism is not enough and Finn must deal with realistically unsatisfying choices. Take the Ice King for example. He's not a true villain, simply a lonely old man with an unhealthy way of expressing himself. And time and again as Finn "defeats" him, he's left wondering whether or not he is truly behaving rightly--what makes his "right" better than the Ice King's? Isn't the really "right" thing to do to help the Ice King, rather than beat him up? Such moral ambiguity is further contrasted by the traditional D&D 9 pointed alignment system which the characters all seem to take for granted and make reference to, and Finn's aforementioned simple "heroic" world view. Like Grimm's fairy tales, there really are no easy answers, there are just these stories and how the characters act in them. The viewer is left to decide for themselves what they think. The abrupt and often seemingly non sequitur endings to each episode demand this all the more. Life has no resolutions, there is only the experiences you have and the time you spend reflecting on them, and the candy coating of a make-believe story (whether fairy tale or cartoon) makes that pill a little easier to swallow, preparing a child for the rest of their life.

If I may answer some of the comparisons made: where Ren & Stimpy was certainly raunchy (bordering on pornographic at times) the darkness of that show was almost fully occluded by its absurdity. Hilarious though it was, it made no real demands of its audience the way Adventure Time does. Invader Zim, far darker than either show, opted for much more of a direct social commentary, calling out specific establishments and cultural trends, as compared to Adventure Time's more generally philosophical subject matter. The first generation of "Cartoon Cartoons" (Johnny Bravo, Cow & Chicken, Ed, Edd, & Eddy et al.) each had their own unique issues they grappled with at the outset, but after a season or two (usually coinciding with the departure of the series' creator) watered down to the same level as Spongebob or any other children's cartoon; absurd for absurdity's sake, with no real redeeming cultural value. Adventure Time, on the other hand, has only INCREASED in complexity as the protagonist (and likely the audience) has aged, expanding his awareness, drives, and experience, and beginning to encounter for the first time the drama of interpersonal relationships.

TL;DR: Adventure Time is probably the most important show on television right now, and EVERYONE should watch it, regardless of age.
 
I think it's important that all parents allow their children to watch Adventure Time.

Visually it's stunning. The crude simplicity and bright primary colors belie a baroque decadence that frequently borders on the psychedelic. There's enough going on in any given episode to singlehandedly cultivate an appreciation for the visual arts, a trait demanded of any well rounded individual.

The subject matter is indeed dramatically dark. This is a story about a boy battling monsters in a post apocalyptic wasteland. Yet this is the only world he knows, and as such he remains blissfully--or as the show says "heroically"--ignorant of the horrors which surround him. What better way to teach children about overcoming their fears? Though his heroism and bravery are lauded by the other characters, to Finn himself there is no heroism because there is no fear--there is only the truth of what must be done. As H.P. Lovecraft remarked, the root of fear is the unknown. By substituting the unknown (where he comes from, what atrocities must have birthed his world, the threat of death and its repercussions) for what is known (that he is a hero and must act heroically) he is able to conquer any fear, a lesson we would all do well to learn.

This complexity of his lack of understanding is used to great effect in each story, resulting in piercingly insightful lessons in morality. Often his heroism is not enough and Finn must deal with realistically unsatisfying choices. Take the Ice King for example. He's not a true villain, simply a lonely old man with an unhealthy way of expressing himself. And time and again as Finn "defeats" him, he's left wondering whether or not he is truly behaving rightly--what makes his "right" better than the Ice King's? Isn't the really "right" thing to do to help the Ice King, rather than beat him up? Such moral ambiguity is further contrasted by the traditional D&D 9 pointed alignment system which the characters all seem to take for granted and make reference to, and Finn's aforementioned simple "heroic" world view. Like Grimm's fairy tales, there really are no easy answers, there are just these stories and how the characters act in them. The viewer is left to decide for themselves what they think. The abrupt and often seemingly non sequitur endings to each episode demand this all the more. Life has no resolutions, there is only the experiences you have and the time you spend reflecting on them, and the candy coating of a make-believe story (whether fairy tale or cartoon) makes that pill a little easier to swallow, preparing a child for the rest of their life.

If I may answer some of the comparisons made: where Ren & Stimpy was certainly raunchy (bordering on pornographic at times) the darkness of that show was almost fully occluded by its absurdity. Hilarious though it was, it made no real demands of its audience the way Adventure Time does. Invader Zim, far darker than either show, opted for much more of a direct social commentary, calling out specific establishments and cultural trends, as compared to Adventure Time's more generally philosophical subject matter. The first generation of "Cartoon Cartoons" (Johnny Bravo, Cow & Chicken, Ed, Edd, & Eddy et al.) each had their own unique issues they grappled with at the outset, but after a season or two (usually coinciding with the departure of the series' creator) watered down to the same level as Spongebob or any other children's cartoon; absurd for absurdity's sake, with no real redeeming cultural value. Adventure Time, on the other hand, has only INCREASED in complexity as the protagonist (and likely the audience) has aged, expanding his awareness, drives, and experience, and beginning to encounter for the first time the drama of interpersonal relationships.

TL;DR: Adventure Time is probably the most important show on television right now, and EVERYONE should watch it, regardless of age.

A most sincere BRAVO for this examination. I truly enjoyed reading that, thank you very much.

I love the show.
 
I got my daughter a complete set of Regular Show figures for Christmas. She's 6. Her favorite is MuscleMan and she likes it when he starts shrieking and rolling around on the ground. I love both Regular Show and Adventure Time. Her favorite is Gumball...that show is hilarious.
 
It's sometimes a little dark and creepy, but who's to say that dark and creepy isn't appropriate for kids? Builds character and makes them into more interesting people.

Of course I wouldn't let any kid under 8 watch TV anyway.
 
I think it's important that all parents allow their children to watch Adventure Time.

Visually it's stunning. The crude simplicity and bright primary colors belie a baroque decadence that frequently borders on the psychedelic. There's enough going on in any given episode to singlehandedly cultivate an appreciation for the visual arts, a trait demanded of any well rounded individual.

The subject matter is indeed dramatically dark. This is a story about a boy battling monsters in a post apocalyptic wasteland. Yet this is the only world he knows, and as such he remains blissfully--or as the show says "heroically"--ignorant of the horrors which surround him. What better way to teach children about overcoming their fears? Though his heroism and bravery are lauded by the other characters, to Finn himself there is no heroism because there is no fear--there is only the truth of what must be done. As H.P. Lovecraft remarked, the root of fear is the unknown. By substituting the unknown (where he comes from, what atrocities must have birthed his world, the threat of death and its repercussions) for what is known (that he is a hero and must act heroically) he is able to conquer any fear, a lesson we would all do well to learn.

This complexity of his lack of understanding is used to great effect in each story, resulting in piercingly insightful lessons in morality. Often his heroism is not enough and Finn must deal with realistically unsatisfying choices. Take the Ice King for example. He's not a true villain, simply a lonely old man with an unhealthy way of expressing himself. And time and again as Finn "defeats" him, he's left wondering whether or not he is truly behaving rightly--what makes his "right" better than the Ice King's? Isn't the really "right" thing to do to help the Ice King, rather than beat him up? Such moral ambiguity is further contrasted by the traditional D&D 9 pointed alignment system which the characters all seem to take for granted and make reference to, and Finn's aforementioned simple "heroic" world view. Like Grimm's fairy tales, there really are no easy answers, there are just these stories and how the characters act in them. The viewer is left to decide for themselves what they think. The abrupt and often seemingly non sequitur endings to each episode demand this all the more. Life has no resolutions, there is only the experiences you have and the time you spend reflecting on them, and the candy coating of a make-believe story (whether fairy tale or cartoon) makes that pill a little easier to swallow, preparing a child for the rest of their life.

If I may answer some of the comparisons made: where Ren & Stimpy was certainly raunchy (bordering on pornographic at times) the darkness of that show was almost fully occluded by its absurdity. Hilarious though it was, it made no real demands of its audience the way Adventure Time does. Invader Zim, far darker than either show, opted for much more of a direct social commentary, calling out specific establishments and cultural trends, as compared to Adventure Time's more generally philosophical subject matter. The first generation of "Cartoon Cartoons" (Johnny Bravo, Cow & Chicken, Ed, Edd, & Eddy et al.) each had their own unique issues they grappled with at the outset, but after a season or two (usually coinciding with the departure of the series' creator) watered down to the same level as Spongebob or any other children's cartoon; absurd for absurdity's sake, with no real redeeming cultural value. Adventure Time, on the other hand, has only INCREASED in complexity as the protagonist (and likely the audience) has aged, expanding his awareness, drives, and experience, and beginning to encounter for the first time the drama of interpersonal relationships.

TL;DR: Adventure Time is probably the most important show on television right now, and EVERYONE should watch it, regardless of age.

step away from the space elevator

I thought only stoners watched Adventure Time....
what was your first hint?

. Her favorite is Gumball...that show is hilarious.

I love gumball. I miss chowder tho.
 
Frankly, I'm a little offended by the stoner comment. I've not toked a day in my life, and feel that would have little to no bearing on my enjoyment of the show even if I did.

I just like off-kilter, stray from the norm oddball comedy. Can I not appreciate it on those terms? Don't need substances to help me enjoy it.
 
be_happy_serotonin_vinyl_binder-p127364911742700731enqy8_216.jpg
 
We've watched it a couple of times, and my 9-year-old son didn't think it was that funny (TBH, neither did I, and I generally dig off-beat humor). But he doesn't really watch that much TV anyway.
 
Never seen it, but I was watching that show Dinosaurs the other day and I never realized how many innuendos there were. There was a scene on tv where a female dinosaur was on a dating game show and was talking about how her date was ugly, cheap, smelled bad etc.. and then they pan over to her date and you see his feet dangling in frame because he hung himself while she was talking. I don't know how I missed that as a kid lol
 
I think it's important that all parents allow their children to watch Adventure Time.

Visually it's stunning. The crude simplicity and bright primary colors belie a baroque decadence that frequently borders on the psychedelic. There's enough going on in any given episode to singlehandedly cultivate an appreciation for the visual arts, a trait demanded of any well rounded individual.

The subject matter is indeed dramatically dark. This is a story about a boy battling monsters in a post apocalyptic wasteland. Yet this is the only world he knows, and as such he remains blissfully--or as the show says "heroically"--ignorant of the horrors which surround him. What better way to teach children about overcoming their fears? Though his heroism and bravery are lauded by the other characters, to Finn himself there is no heroism because there is no fear--there is only the truth of what must be done. As H.P. Lovecraft remarked, the root of fear is the unknown. By substituting the unknown (where he comes from, what atrocities must have birthed his world, the threat of death and its repercussions) for what is known (that he is a hero and must act heroically) he is able to conquer any fear, a lesson we would all do well to learn.

This complexity of his lack of understanding is used to great effect in each story, resulting in piercingly insightful lessons in morality. Often his heroism is not enough and Finn must deal with realistically unsatisfying choices. Take the Ice King for example. He's not a true villain, simply a lonely old man with an unhealthy way of expressing himself. And time and again as Finn "defeats" him, he's left wondering whether or not he is truly behaving rightly--what makes his "right" better than the Ice King's? Isn't the really "right" thing to do to help the Ice King, rather than beat him up? Such moral ambiguity is further contrasted by the traditional D&D 9 pointed alignment system which the characters all seem to take for granted and make reference to, and Finn's aforementioned simple "heroic" world view. Like Grimm's fairy tales, there really are no easy answers, there are just these stories and how the characters act in them. The viewer is left to decide for themselves what they think. The abrupt and often seemingly non sequitur endings to each episode demand this all the more. Life has no resolutions, there is only the experiences you have and the time you spend reflecting on them, and the candy coating of a make-believe story (whether fairy tale or cartoon) makes that pill a little easier to swallow, preparing a child for the rest of their life.

If I may answer some of the comparisons made: where Ren & Stimpy was certainly raunchy (bordering on pornographic at times) the darkness of that show was almost fully occluded by its absurdity. Hilarious though it was, it made no real demands of its audience the way Adventure Time does. Invader Zim, far darker than either show, opted for much more of a direct social commentary, calling out specific establishments and cultural trends, as compared to Adventure Time's more generally philosophical subject matter. The first generation of "Cartoon Cartoons" (Johnny Bravo, Cow & Chicken, Ed, Edd, & Eddy et al.) each had their own unique issues they grappled with at the outset, but after a season or two (usually coinciding with the departure of the series' creator) watered down to the same level as Spongebob or any other children's cartoon; absurd for absurdity's sake, with no real redeeming cultural value. Adventure Time, on the other hand, has only INCREASED in complexity as the protagonist (and likely the audience) has aged, expanding his awareness, drives, and experience, and beginning to encounter for the first time the drama of interpersonal relationships.

TL;DR: Adventure Time is probably the most important show on television right now, and EVERYONE should watch it, regardless of age.

Very interesting.
My 17 year old son is a huge fan of the show, and if he wrote a response to this particular thread, it would read amazingly close to what you just posted here.

Is there a required list of talking points that one must memorize if you like the show?

I've seen a few episodes. It's ok, but I have other things to do with my time, like searching for info on TB, and practicing!
 
Never seen it, but I was watching that show Dinosaurs the other day and I never realized how many innuendos there were. There was a scene on tv where a female dinosaur was on a dating game show and was talking about how her date was ugly, cheap, smelled bad etc.. and then they pan over to her date and you see his feet dangling in frame because he hung himself while she was talking. I don't know how I missed that as a kid lol

but that show was never geared towards children. as much as i wanted to watch it as a child.