Here's another patch idea I came up with. this patch has a blended high-gain distortion sound with warm lows and punchy highs.
Metal bassman 2
Section 1: znr: thresh: 18, detect: efxln, level: 100
Section 2: squeak: gain: 50, tone: 25, level: 100, balance: 15
Section 3: b-man: bass: 5, mid: 4, treble: 3, midfq: 300hz, gain: 50, level: 90, deep: off, cab: swr4x10, mix: 50
Metal bassman 2
Section 1: znr: thresh: 18, detect: efxln, level: 100
Section 2: squeak: gain: 50, tone: 25, level: 100, balance: 15
Section 3: b-man: bass: 5, mid: 4, treble: 3, midfq: 300hz, gain: 50, level: 90, deep: off, cab: swr4x10, mix: 50