Plugin of interest. Q Clone.
It lets you sample the EQ curves of other plugins, but not dynamics like compression. Clever.
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Hey! Turns out I already own this as part of a bundle. It is almost like it is free
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Plugin of interest. Q Clone.
It lets you sample the EQ curves of other plugins, but not dynamics like compression. Clever.
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They came up with a way for FM to make sense.
i think it all comes down to finding a place where you can feel it in your body.
View attachment 3895606
Comedy aside, having partial paralysis changed my relationship with rhythm/tempo/beats. They translate differently in my world. Even after a lifetime of learning and a decade of nerve damage.
One tuff mofo right there.View attachment 3895606
Comedy aside, having partial paralysis changed my relationship with rhythm/tempo/beats. They translate differently in my world. Even after a lifetime of learning and a decade of nerve damage.
View attachment 3895606
Comedy aside, having partial paralysis changed my relationship with rhythm/tempo/beats. They translate differently in my world. Even after a lifetime of learning and a decade of nerve damage.
Ah, you have my attention sir! I might have to go back and listen to that video. Back in the late 1980s I thought I'd finally gotten a good handle on FM ...or at least, Yamaha's (via Chowning's) version of FM. Spent a lot of time programming DX-7 IIFDs and dissecting other people's DX-7 patches. Got to the point where I could actually predict what turning this value to that range would do to a particular sound
...and then *poof* FM was uncool and you couldn't sell your DX-7 -- or, in my case, your TX802 -- fast enough. Talk about wasted brain cells.
^^^This. QFT.
that’s really interesting (and heavy).
not to soft-peddle this, can you describe how it changed? (sorry if that’s weird.).
Awesome share.It's been a decade, and I've not been shy about it, so it isn't a terribly sensitive point.
So, I used to be a heavy groove and 4 on the floor rock/metal guy. I liked riffs that were fun to play, and the muscle memory was a big part of it. If the fingering of a riff amused me, then it would be something I kept in circulation. I wasn't much of a dancer, but I moved A LOT. I'd mosh and pogo and bang my head. Concerts were a sporting event, and if a band moved me, I'd move back. Pantera (despite Phil's issues), and Static X, and Ministry, and AC/DC, and Sabbath, and early Metallica and Megadeth were models for me. Instead of thinking in chord changes, I thought in riffs and fingering positions, and I envisioned fretting shapes in my head. I knew my timing was not great, so I gravitated to bands with phrasing that I could feel, even if I couldn't count the rhythm. Movement at this point in my life was less conscious and more reflexive.
After I was injured, movement became a very deliberate chore. The only way for me to get from A to B was slowly, and it wasn't fluid, at all. It was like the shields in Dune where to penetrate the armor you had to move below a certain speed threshold. For some muscles, any kind of reflex became hyper-reflexive so if I started to move my arm or leg too energetically, then the whole limb would freak out an lock up. It took the "feeling it" part right out of most things. Imagine something inspiring you to tap your toe, but the act of tapping either couldn't be done, or it could be done but it would occasionally and irregularly cause your leg to lock up and your arm to twitch and your breathing to get weird and make you have to pee immediately.
That's what started me on the ambient path. I already enjoyed it, but I wasn't interested in making it. Now, I can make patterns with sequencers or delays or loopers, instead of relying on my inconsistent muscle control. i can build huge washes of sound that don't have a driving beat. Now, it is about the mood and the texture, independent of the patterns. Or if there are patterns, I use an external device/machine to create them, and the patterns don't have to follow each other in sync. They can float independently. It is like galaxies in space, where you can identify planets orbited by moons, which are all slowly, though regularly orbiting a star. They are part of the same system, but they aren't uniform in their composition and path.
Hope that's not too clunky of an explanation.
I am still figuring out what it all means but it has shifted my music journey 90 degrees.
And now DX7's are fairly pricey.
It's been a decade, and I've not been shy about it, so it isn't a terribly sensitive point.
So, I used to be a heavy groove and 4 on the floor rock/metal guy. I liked riffs that were fun to play, and the muscle memory was a big part of it. If the fingering of a riff amused me, then it would be something I kept in circulation. I wasn't much of a dancer, but I moved A LOT. I'd mosh and pogo and bang my head. Concerts were a sporting event, and if a band moved me, I'd move back. Pantera (despite Phil's issues), and Static X, and Ministry, and AC/DC, and Sabbath, and early Metallica and Megadeth were models for me. Instead of thinking in chord changes, I thought in riffs and fingering positions, and I envisioned fretting shapes in my head. I knew my timing was not great, so I gravitated to bands with phrasing that I could feel, even if I couldn't count the rhythm. Movement at this point in my life was less conscious and more reflexive.
After I was injured, movement became a very deliberate chore. The only way for me to get from A to B was slowly, and it wasn't fluid, at all. It was like the shields in Dune where to penetrate the armor you had to move below a certain speed threshold. For some muscles, any kind of reflex became hyper-reflexive so if I started to move my arm or leg too energetically, then the whole limb would freak out an lock up. It took the "feeling it" part right out of most things. Imagine something inspiring you to tap your toe, but the act of tapping either couldn't be done, or it could be done but it would occasionally and irregularly cause your leg to lock up and your arm to twitch and your breathing to get weird and make you have to pee immediately.
That's what started me on the ambient path. I already enjoyed it, but I wasn't interested in making it. Now, I can make patterns with sequencers or delays or loopers, instead of relying on my inconsistent muscle control. i can build huge washes of sound that don't have a driving beat. Now, it is about the mood and the texture, independent of the patterns. Or if there are patterns, I use an external device/machine to create them, and the patterns don't have to follow each other in sync. They can float independently. It is like galaxies in space, where you can identify planets orbited by moons, which are all slowly, though regularly orbiting a star. They are part of the same system, but they aren't uniform in their composition and path.
Hope that's not too clunky of an explanation.
Ah, you have my attention sir! I might have to go back and listen to that video. Back in the late 1980s I thought I'd finally gotten a good handle on FM ...or at least, Yamaha's (via Chowning's) version of FM. Spent a lot of time programming DX-7 IIFDs and dissecting other people's DX-7 patches. Got to the point where I could actually predict what turning this value to that range would do to a particular sound
...and then *poof* FM was uncool and you couldn't sell your DX-7 -- or, in my case, your TX802 -- fast enough. Talk about wasted brain cells.
^^^This. QFT.
It's been a decade, and I've not been shy about it, so it isn't a terribly sensitive point.
So, I used to be a heavy groove and 4 on the floor rock/metal guy. I liked riffs that were fun to play, and the muscle memory was a big part of it. If the fingering of a riff amused me, then it would be something I kept in circulation. I wasn't much of a dancer, but I moved A LOT. I'd mosh and pogo and bang my head. Concerts were a sporting event, and if a band moved me, I'd move back. Pantera (despite Phil's issues), and Static X, and Ministry, and AC/DC, and Sabbath, and early Metallica and Megadeth were models for me. Instead of thinking in chord changes, I thought in riffs and fingering positions, and I envisioned fretting shapes in my head. I knew my timing was not great, so I gravitated to bands with phrasing that I could feel, even if I couldn't count the rhythm. Movement at this point in my life was less conscious and more reflexive.
After I was injured, movement became a very deliberate chore. The only way for me to get from A to B was slowly, and it wasn't fluid, at all. It was like the shields in Dune where to penetrate the armor you had to move below a certain speed threshold. For some muscles, any kind of reflex became hyper-reflexive so if I started to move my arm or leg too energetically, then the whole limb would freak out an lock up. It took the "feeling it" part right out of most things. Imagine something inspiring you to tap your toe, but the act of tapping either couldn't be done, or it could be done but it would occasionally and irregularly cause your leg to lock up and your arm to twitch and your breathing to get weird and make you have to pee immediately.
That's what started me on the ambient path. I already enjoyed it, but I wasn't interested in making it. Now, I can make patterns with sequencers or delays or loopers, instead of relying on my inconsistent muscle control. i can build huge washes of sound that don't have a driving beat. Now, it is about the mood and the texture, independent of the patterns. Or if there are patterns, I use an external device/machine to create them, and the patterns don't have to follow each other in sync. They can float independently. It is like galaxies in space, where you can identify planets orbited by moons, which are all slowly, though regularly orbiting a star. They are part of the same system, but they aren't uniform in their composition and path.
Hope that's not too clunky of an explanation.
It's been a decade, and I've not been shy about it, so it isn't a terribly sensitive point.
So, I used to be a heavy groove and 4 on the floor rock/metal guy. I liked riffs that were fun to play, and the muscle memory was a big part of it. If the fingering of a riff amused me, then it would be something I kept in circulation. I wasn't much of a dancer, but I moved A LOT. I'd mosh and pogo and bang my head. Concerts were a sporting event, and if a band moved me, I'd move back. Pantera (despite Phil's issues), and Static X, and Ministry, and AC/DC, and Sabbath, and early Metallica and Megadeth were models for me. Instead of thinking in chord changes, I thought in riffs and fingering positions, and I envisioned fretting shapes in my head. I knew my timing was not great, so I gravitated to bands with phrasing that I could feel, even if I couldn't count the rhythm. Movement at this point in my life was less conscious and more reflexive.
After I was injured, movement became a very deliberate chore. The only way for me to get from A to B was slowly, and it wasn't fluid, at all. It was like the shields in Dune where to penetrate the armor you had to move below a certain speed threshold. For some muscles, any kind of reflex became hyper-reflexive so if I started to move my arm or leg too energetically, then the whole limb would freak out an lock up. It took the "feeling it" part right out of most things. Imagine something inspiring you to tap your toe, but the act of tapping either couldn't be done, or it could be done but it would occasionally and irregularly cause your leg to lock up and your arm to twitch and your breathing to get weird and make you have to pee immediately.
That's what started me on the ambient path. I already enjoyed it, but I wasn't interested in making it. Now, I can make patterns with sequencers or delays or loopers, instead of relying on my inconsistent muscle control. i can build huge washes of sound that don't have a driving beat. Now, it is about the mood and the texture, independent of the patterns. Or if there are patterns, I use an external device/machine to create them, and the patterns don't have to follow each other in sync. They can float independently. It is like galaxies in space, where you can identify planets orbited by moons, which are all slowly, though regularly orbiting a star. They are part of the same system, but they aren't uniform in their composition and path.
Hope that's not too clunky of an explanation.
I'm uber curious about your injury. Tree top details if that's best, but curious what happened (if you'd rather not say, not offended...I get it).
I love this thread because it offers discussion around the promise of possibility. This thread is probably THE thread in the effects forum that is furthest focused from bass. Obviously we all play bass or did at some point, but this thread has become the spot (to me at least) where those of us interested in sounds beyond bass can chit chat.
Yeah. It definitively drifts from the world of the P bass
I think there’s always a theme of low frequency instruments and ambient sounds. It gets pretty creative around here. I think lots of the topics are extensions of playing in unconventional ways. Bassists certainly have a philosophy and disposition that sets us apart from ambient guitarists or keyboardists, and even drummers. Lots of synth stuff is monophonic and the foundation of bass playing is based in single note parts. We don’t have a brain that looks at chords the same way as a guitarist or keyboardist, though we obviously need to understand harmony and chord changes. The application of that understanding is different.
Even DAW talk is helpful and related. Recording and processing for much of what we share here doesn’t fit a lot of the “conventional” production of rock or pop or jazz.