Ok, hope this helps….25867598[/URL], member: 37282"]I'm interested in the step between finding stuff to sample (no problem) and performing with it to make music (also probably not a problem but I'm interested to hear what you do).
What do you do to edit/prepare a sample? How many do you prepare before you're ready for a performance or recording?
My old approach was: take a long recording, drag into software granulator of choice (DENSITY for the win), mangle, repeat, profit. Add a second track and some other sounds, finished track.
That's not going to work if I'm playing outside the computer. For one thing, most hardware samplers don't like long samples, and if they do, scanning around in them sucks. For another, I want to make more rhythmically interesting music. My old granular stuff is very drone oriented.
My new approach has to get from long recordings to short recordings as my source material. I've got a few different ways to play back samples outside the computer: Octatrack, iOS samplers, Eurorack module (one sample at a time).
My main concern right now is that I'll never finish "preparing" samples and get to the fun part.
This is not an emergency.
For performing with samples I never use a computer or iPad. Always either my sampler or a Boss RC-3.
As for creating, that gets more complicated since I use many different workflows. It depends on what I want the end result to be. Here are a few:
I only use a computer to create something intended to be played the same way 100% of the time.
For example, the interludes between songs on my bands albums. Those are triggered live using a Boss RC-3.
On the computer, I usually import whatever I want to sample on one track then slice and chop everything on another one in Ableton. Then piece everything together like an infinite puzzle.
I mangle and resample everything in the box, bounce then use in whatever I want. Pedal, sampler…..etc…..
Those can be sound manipulated live with a dedicated “sound manipulation” pedal board. So same sample plays but can sound different every live gig.
For my SP, 99.999999% of the time I sample everything in real time, even long samples.
Then I chop, slice, resample all in the sampler or with stereo pedals directly on the L-R out of the SP.
For that I bounce back and forth from my SP to my 4 track……then profit. I really like this process because it forces you to take decisions and you cant go back on your idea. For example , if said song takes 32 steps, you cant go back to step 14 because you dont like the way the synth pad comes into the mix. Learn to live with you r decisions, mistakes and sometimes happy accidents.
One of my favorite ways of playing samples is thinking that my SP is a virtual multi track tape machine running multiple asynchronous loops.
I then tweak FX live into my 4 track to get something more “human” feeling, mistakes and all. So its hit or miss.
For that process I prepare my samples VERY carefully separated in freq range, pan L or R, pad\pitch\percussive and sound texture.
My album “There is No Light”
was entirely made this way. Extremely time consuming and soul crushing, but I wouldn't do it any other way. Failing, like I certainly said often on this thread, is a huge part of my creative process.
So, I the end, I want my stuff to be “played by a human” into whatever is recording.
Hope this helps, dont hesitate to ask any other questions you might have.
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