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Future Impact now available!! WAS: deep impact reissue!!! interested?

ProfFrink said:
>> OK, if there is independent evidence (i.e. not from this thread and not from the Panda-Audio website) that all this is correct...

You are right, I would be very cautious with this guy too, if I do not know anything about him :)
Just try to Google his name on the web, or look at his patents at the US Patent Office web site:

Invalid Link Removed

Andras Szalay
 
ProfFrink said:
>> OK, if there is independent evidence (i.e. not from this thread and not from the Panda-Audio website) that all this is correct...

You are right, I would be very cautious with this guy too, if I do not know anything about him :)
Just try to Google his name on the web, or look at his patents at the US Patent Office web site:

Invalid Link Removed

Andras Szalay

This is a glorious post. I wish I could like it more than once.
 
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ProfFrink said:
>> OK, if there is independent evidence (i.e. not from this thread and not from the Panda-Audio website) that all this is correct...

You are right, I would be very cautious with this guy too, if I do not know anything about him :)
Just try to Google his name on the web, or look at his patents at the US Patent Office web site:

Invalid Link Removed

Andras Szalay

This is very interesting. Thanks! If I get some free time I may even read some of these...

While we're on the subject, maybe you can shed some light on a mystery regarding guitar synth design that I never quite understood: It seems that the first step in all of the synths is pitch-detection, but why do you actually need this step? I obviously never tried it, but wouldn't it be possible to get a similar effect by simply doing LPF->sign-change-detect->convolve-with-anything-you like? Seems like you could bypass most of the "tracking" issue this way...

Or optionally, simply convolve with the original signal, which would also preserve some of the quality of the actual instrument. This would be similar to some "reverb" convolution effects, but I'm thinking you could convolve with some much more extreme signals and get "synth" like sounds...

I'm asking out of real curiosity. I've really wondered this when experimenting and reading about guitar synths... (but OTOH never got enough motivation and free time to actually try programming something like this to try it out...)
 
This is very interesting. Thanks! If I get some free time I may even read some of these...

While we're on the subject, maybe you can shed some light on a mystery regarding guitar synth design that I never quite understood: It seems that the first step in all of the synths is pitch-detection, but why do you actually need this step? I obviously never tried it, but wouldn't it be possible to get a similar effect by simply doing LPF->sign-change-detect->convolve-with-anything-you like? Seems like you could bypass most of the "tracking" issue this way...

Or optionally, simply convolve with the original signal, which would also preserve some of the quality of the actual instrument. This would be similar to some "reverb" convolution effects, but I'm thinking you could convolve with some much more extreme signals and get "synth" like sounds...

Indeed you can get "synth like" sounds this way, this is how the Roland VG-8 and followers work. You can get rid of the latency issue, but this is just a sophisticated effects processing, not a real synthesizer. You can get certain kind of usable sounds, but not the arbitrary choice of different sounds from a real synthesizer.

Andras Szalay
 
Seems like a lot of cool stuff going on in this thread.

I'll wait until March or April 2016, after someone has put together a bunch of killer patches on theirs and then decides that XYZ new into suits their needs better.
 
This is a glorious post. I wish I could like it more than once.

Here is one more evidence!!!
But as I think a little bit more, maybe it is Photoshopped... :)

But jokes aside, as this article appeared one year ago this was the point when I decided to make the Future Impact.

Andras Szalay
 

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I think it should'n be necessary for Andras to come here defending his reputation. Anybody who has a computer and internet to come to TB also has access to google. A quick search should have taken care of any doubts. In any case nobody is forced to buy the FI, if you don't trust Andras then don't buy one, this means there will be more units available and a bigger chance for me to get one :)

Pricewise i was hoping for something in the 300€ ballpark but i'll just have to save a bit more to get one.
 
That said, there is a pretty large "risk" that the product will not be the product that you imagine. @ProfFrink was making the point that if you wait for reviews, demos, etc, you can mitigate that "risk".

I understand this concern but as an owner of the original Deep Impact, I am confident that I will be very happy with the new product. Andras says it can do everything the old unit could do and then some.

For those that have never played or owned one, this "will I like it" risk is much higher, but for the many of us out there that have owned and enjoyed this ~20 year old pedal, it's a no brainer. The upgrades mentioned just make it straight GAS. The uninitiated TB'r will just have to trust us with original Deep Impact SB-1 experience. I've owned all the synth pedal options and this one is still my favorite flavor.

BTW- would/should this new unit be called the SB-2???
 
He's calling it the Future Impact I.

Thanks, Adam. I've been following the thread since it started so I knew that. But, I guess I was suggesting that it should have ref'd back to its lineage with the item#. Like, Future Impact SB2. If SB1 was for Synth Bass 1, this would be Synth Bass 2, no? Just trying to keep the discussion rolling, not a real suggestion for Andras - he can call it whatever he wants, I'm still buying it!
 
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