While I wouldn't begin to argue the potential merits of mega-oversampling and its possible beneficial residual effect on audio quality after dithering down to 44.1 kHz for conventional mastering, there is one point presented that I believe to be faulty reasoning.
Agreed, that your circuit may have a phase shift interval that extends one octave on either side of the center frequency. Agreed, that you can sweep the center frequency from 2 Hz to 200 kHz. And agreed, that if you sweep the center frequency far beyond the audio range, e.g. 100 kHz, that you would then also be moving the phase shift zone beyond the audible range.
However, whenever you sweep the center frequency to near or within the audible spectrum, you do in fact have phase shift within the audible range, contrary to what you have stated.
IOW, if you can hear the EQ, you are getting an audible phase shift.
Which, in fact, is not necessarily a bad thing. It is possible, using digital processing (but not with analog circuits), to do an EQ that has no phase shift. I read once where a blind test was done, with testers EQing a signal two ways-- with an analog EQ with its inherent phase shift, and with a non-phase-shifting digital EQ. The testers were instructed to set both versions so that they both sounded like they had the same amount of boost. The result was that it took twice the gain increase on the digital non-shifting EQ to equal the apparent boost of the analog, shifting EQ. The interpretation is that the phase shift in some way increases the perceived effect, without actual additional gain. A more conjectural possible explanation of why this is may be, is that the frequency-dependent phase shift may be similar to what happens in sound conduction through actual materials (wood, air, etc.), and hence is a natural effect that our ears and brain are attuned to, as opposed to the "unnatural" non-shifting digital EQ.
[ slight tangent ]When I was an audio engineer, we were always sure to listen to every mix through NS-10s, and then through Auratones, in mono. Some things can sound good on nice monitors, but for a commercial production, it has to sound good through lower-fidelity speakers-- which can be more of a challenge than making it sound good through the hi-end stuff.
[ end tangent ]