I was thinking of my mom, who passed away yesterday and this came out. Not sure if there’s any connection, but there it is
Sending my best.
The track sounds good.
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I was thinking of my mom, who passed away yesterday and this came out. Not sure if there’s any connection, but there it is
It just needs a little more modulation and utilities to shore up West Pest's weaknesses, a bit more in the mixing department, and a delay to make it feel really complete to me.
In my perfect world most synths would come with a built-in delay and reverb of some sort. Something that can be voltage controlled and synced to a sequencer. I'm imagining this built into a Moog Mother 32 or other semi-modulars, for example.
i think the hydra can do that.
Interestingly, the Volca Keys has a built-in delay. Cool feature for a dirt cheap synth.
can it do cv mod on parameters?
In my perfect world most synths would come with a built-in delay and reverb of some sort.
No, unfortunately. But IIRC there is a sync to clock feature, since the Volcas all have built-in sequencers.
If Korg were to make a slightly larger version of the Volcas with patch panels I think some of them would be competitive in the semi-modular game.
Of course it wouldn't be a Volca anymore...
the reason i brought up the hydra is that it *does* accept cv for some of rhe effects parameters (iirc).
Interesting. Perhaps because I'm old (LOL!) and learned analog synthesis back when there were relatively few options, to me delay and reverb are completely separate layers of sound design that get applied after the basic timbral construction is realized. Not that I can't imagine cool stuff to do with voltage- (or other paradigm) controlled ambience...it's just that I don't even envision how ambience factors into the whole sound until after the foundational timbre has been developed, and only then do I start to think about "should this object be wetter or drier...and, which parts of this object?"
the reason i brought up the hydra is that it *does* accept cv for some of rhe effects parameters (iirc).
With a lot of the abstract/cloudy stuff I've been doing lately, the reverb is part of the sound design. A thing I do quite a bit lately is create a complex arp sequence on the Iridium, then I smear the hell out of it with some extreme settings on my Blackhole verb. Gives it a nice, shifting texture.Interesting. Perhaps because I'm old (LOL!) and learned analog synthesis back when there were relatively few options, to me delay and reverb are completely separate layers of sound design that get applied after the basic timbral construction is realized. Not that I can't imagine cool stuff to do with voltage- (or other paradigm) controlled ambience...it's just that I don't even envision how ambience factors into the whole sound until after the foundational timbre has been developed, and only then do I start to think about "should this object be wetter or drier...and, which parts of this object?"
With a lot of the abstract/cloudy stuff I've been doing lately, the reverb is part of the sound design. A thing I do quite a bit lately is create a complex arp sequence on the Iridium, then I smear the hell out of it with some extreme settings on my Blackhole verb. Gives it a nice, shifting texture.
How do you like it?
How do you like it?