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Source Audio Sorcerers Society (S.A.S.S) Part 3

One of the many questions I have is 1) how work out tones for each pedal? and 2) how to integrate those tones into a scene with the Hub.

Reading the last post, I guess the easiest way to work would be to use the tweak presets with the Neuro App and to "burn" presets in the pedal and then copy them in my computer through the Hub (and then recall them to use in scenes)??? (Of course, the easiest way would be to fiddle with the controls on the pedals but there so much more to do with the Neuro App (or the Hub).)
 
If you like the Neuro app, then do your fiddling with that and read with the Hub Manager to make scenes. You can also do the fiddling with the Hub Manager directly. I find it easier that way because it does 2-way communication with the pedals. When you find a sound that you like (and read it with the Hub Manager), you can export it. That will save the sound in a file on your PC (or Mac) and you can then load it into different scenes as you please.
 
I've just purchased a One Series Mercury Flanger, an Aftershock (which is on it's way) and a Hub.
Also a Tech21 Midi Moose to control it all. But I'm struggling to get it to do what I want.

I can create 'scenes' with the Hub Manager & succesfully saved them to the Moose but when I change preset on Moose to a 'blank' slot I still get the last selected 'flanger' sound, I've tried changing to/from Omni mode but no difference.

Im using 2 midi channels (future impact and the hub) and was on the same spot couple weeks ago. Got in touch with Jesse and after a dozen of emails we finally figured out where the preset issue started:The "Midi Learn" function, which is not configured by default, and it's detailed on Page 31 of the Aftershock manual.
Hope that helps, and yes, Midi is a whole new universe to me as well.
 
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ugh, see none of that is even in English to me :D I can't wait to upgrade to midi

Welcome to the 1970's! :p

For a typical guitar world use MIDI is simple. It has very few options, and only uses numeric values of 0-127

Options include:

PC = program change (Hub scenes in this conversation) 0-127. Send PC0, you're on scene 1 then PC1 and you're on scene 2. Gives you 128 total scenes. Woot! Plug a simple MIDI Mouse foot controller into the Hub and all it does is send the Hub MIDI PC to increment/decrement the scene number.

CC = control change, each change type is a unique assignment of 0-127 (CC1 is typically Modulation, CC7 is typically Volume, consult your specific user manual as each piece of gear is often different in their assignments) with each control change type having a range of 0-127. So CC7=0 would be zero volume, CC7=127 maximum volume, and everything in between. You can leverage this to control a lot of parameters, the Source Audio Reflex can send three MIDI CC at a time, so you can be modulating three parameters simultaneously per patch / scene / preset / MIDI PC. Sequencers / computers can do pretty much limitless simultaneous MIDI CC. Your typical hardware synthesizer has at least two wheel style controllers which typically control the onboard synth pitch and modulation, but also send out MIDI CC. It's where all of the dynamic fun happens.

There's MIDI Clock which sends a dumbed down tempo / click, but without any positional information. So your gear just knows the tempo is 134bpm but not where the first beat of a measure starts. But it's better than no tempo data at all. :)

There's 16 different MIDI channels you can route the data through, but a typical guitar use is to keep all of your gear on the same default MIDI Channel 1 for simplicity, so you can more or less forget about this.

That's really it.
 
Welcome to the 1970's! :p

For a typical guitar world use MIDI is simple. It has very few options, and only uses numeric values of 0-127

Options include:

PC = program change (Hub scenes in this conversation) 0-127. Send PC0, you're on scene 1 then PC1 and you're on scene 2. Gives you 128 total scenes. Woot! Plug a simple MIDI Mouse foot controller into the Hub and all it does is send the Hub MIDI PC to increment/decrement the scene number.

CC = control change, each change type is a unique assignment of 0-127 (CC1 is typically Modulation, CC7 is typically Volume, consult your specific user manual as each piece of gear is often different in their assignments) with each control change type having a range of 0-127. So CC7=0 would be zero volume, CC7=127 maximum volume, and everything in between. You can leverage this to control a lot of parameters, the Source Audio Reflex can send three MIDI CC at a time, so you can be modulating three parameters simultaneously per patch / scene / preset / MIDI PC. Sequencers / computers can do pretty much limitless simultaneous MIDI CC. Your typical hardware synthesizer has at least two wheel style controllers which typically control the onboard synth pitch and modulation, but also send out MIDI CC. It's where all of the dynamic fun happens.

There's MIDI Clock which sends a dumbed down tempo / click, but without any positional information. So your gear just knows the tempo is 134bpm but not where the first beat of a measure starts. But it's better than no tempo data at all. :)

There's 16 different MIDI channels you can route the data through, but a typical guitar use is to keep all of your gear on the same default MIDI Channel 1 for simplicity, so you can more or less forget about this.

That's really it.

That was really helpful, thanks!
 
Deal of the century? Maybe not, but had to jump on this. He actually had 4 total but the others sold before I could checkout.

image.jpeg
 
Deal of the century? Maybe not, but had to jump on this. He actually had 4 total but the others sold before I could checkout.

View attachment 875815

Ooooooooh, sorry I missed that. They had 25% off last Black Friday and at the end of the day the prices were pretty good, but not quite that good.
 
If you like the Neuro app, then do your fiddling with that and read with the Hub Manager to make scenes. You can also do the fiddling with the Hub Manager directly. I find it easier that way because it does 2-way communication with the pedals. When you find a sound that you like (and read it with the Hub Manager), you can export it. That will save the sound in a file on your PC (or Mac) and you can then load it into different scenes as you please.
I normally use the Hub but the last time I tried the tweak the Aftershock or Nemesis with the Hub, I could not hear the changes unless I saved the patch, which is not optimal...