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the underlying force behind the change to the site

...Other minor annoyances, like buttons being in different places, etc. is likely just the new platform defaults...
That's what I've been talking about the whole time: the "new platform defaults". I have said it more than once, I understand the admins here, heck even the site owners, have little to no ability to control how "the new platform" is laid out. But THE PEOPLE WHO DESIGNED AND PROGRAMMED THE NEW PLATFORM - they're the ones engaging in change for the sake of change.

I've tried to make it as clear as I can. I've always thought of myself as having pretty good writing skills, I have a good vocabulary, and I am a native English speaker. My inability to make a large segment of people here understand what I'm trying to communicate is either because I'm not as good at communicating as I thought, or they're not as good at understanding as they think, or they're deliberately misunderstanding what I say because their pre-existing narrative about people who complain about software doesn't support what I'm saying.

I see no reason to continue posting on this subject and I'm going back to basses and bass-playing.
 
In my 43 years of working for Da Man, I've found this to be mostly true for the company's products and their customer's experience. However, in the case of the corporation's internal tools they inflict on the internal customers (us, the employees), they have no such qualms about disruptive changes and incompatibilities. There's an excessive amount of "reinventing the wheel" with poorer wheels, the "upgrades" being all in current corporate flight magazine fantasy-land UI fads.

Not many companies live by the adage: "Treat your employees as you would treat your best customers."

You're absolutely right, there's no shortage of people who have to change something for no good reason. Change for change's sake often seems like it's more of a "territorial marking" (pee on it to make it theirs) and/or a way for someone to justify their job/existence. My point was only doubting that had anything to do with what's happened here, though I may not have conveyed that idea appropriately. In my defense, there was this cloud floating by that was really pissing me off and I had to step outside and give it a piece of my mind.
 
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In my defense, there was this cloud floating by that was really pissing me off and I had to step outside and give it a piece of my mind.
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(that's what I'm out waving my fist at! gonna be a STEAMER here!)
 
In my 43 years of working for Da Man, I've found this to be mostly true for the company's products and their customer's experience. However, in the case of the corporation's internal tools they inflict on the internal customers (us, the employees), they have no such qualms about disruptive changes and incompatibilities. There's an excessive amount of "reinventing the wheel" with poorer wheels, the "upgrades" being all in current corporate flight magazine fantasy-land UI fads.
It pro here. Alot of times the decision makers switch products entirely just to renew the honeymoon phase. Usually on a 5 year or so cycle. This gives them about a year of free lunches and happy hours when deciding the next platform. Followed by a year of implementation, several months to a year of working our the bugs, a year of solid use, maybe an upgrade or two. Then during the final year or so of that product it's usually bashing what just 3 or 4 years was the greatest thing ever and making excuses. Then your back to the year of free lunches during that platforms final year or so of use.

Keep in mind they don't have to support whatever they pick or be held accountable for bad decisions. At no level of management will they introduce accountability as it might catch on and spread like a disease.
 
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The executives responsible for the collapse of the product line that I dedicated my 43-year career to have now retired near-billionaires on the money they stole from the operating budget, in the name of an insane EPS target. My last big projects were completed under "death march" conditions, losing about 15% of our headcount a year for 5 years running while project content and schedule pressure actually increased. Layoffs then triggered an unprecedented wave of retirements amongst all the remaining tech experts, leading to an irreplaceable "brain drain" that has doomed the entire product. But Ginny and Tom got theirs... ...sigh...

So sad.