3D track design and building for racing games. I prefer to build from scratch, as opposed to recreating existing tracks. It's a shame the MWO project died, as I was involved it that, but that's the hazards of indie development. I also did some static items.
Along with that, I recreated something I drew in HS art class in 3dsMax.
I have some track vids on YT as well.
Along with that, I recreated something I drew in HS art class in 3dsMax.
I have some track vids on YT as well.