Its a shame the ultima series kinda got forgotten as a franchise after Ultima Online.
Ultima VII is one of my favorite game of all time and it and the 6th are landmarks in western RPGs. Lots of things these games did that are now expected in today's games. For example how you can pick up almost anything in elder scrolls games. Ultima started that. I remember in ultima VII, since I was used that in games normally if you could pick it up, it was useful, i'd just pick up everything, candles, forks, knives, chairs....eventually I realized most of this was just junk. The game was also full of sidequests that were not in any way important to the main storyline. I don't think that type of thing was common then though i'm not sure if Ultima started it. that was before quest journals made it in game though so you had to write every single thing down. Quests weren't obvious. Someone had told you about someone in another town, you just figured that might be a quest. It didn't clearly tell you by appearing in a quest journal.
It's also one of the oldest RPG series of all time, the first is 1981 (and its spiritual predecessor, also by Richard Garriott, Akalabeth is 1979! It's insane to think they had computer rpgs that far back). It should still be around kicking newer rpg series in the groin...
Ya know, I was just never a big fan of the Ultima games. I don't need a game to hold my hand and spoon feed me, but I always thought that the Ultima series games were a little too cryptic and weren't always very clear on what objective you should be meeting. I know Spoony did an exhaustive review of all them, and I really enjoyed it; but I never really enjoyed playing them.
One of my favorite games is Final Fantasy IV...except, we only knew it as Final Fantasy II back then. I liked a lot of the Square RPGs that sometimes got overshadowed by the FF series, though, like Breath of Fire, Secret of Mana, and Chrono Trigger. Xenogears is a master piece, IMO.
I played a ton of Doom and Doom II when I was younger. I even played some of the Doom levels created by the Columbine shooters (they were just deathmatch levels without actual enemies, IIRC)...kind of eerie playing them knowing who made them.
As far as World of Warcraft, I remember playing just plain old Warcraft, which was a strategy game from Blizzard.
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