Sorry, but difficult for whom? If I'm not mistaken, the community over time has done this for you.
But anyway, 1000 presets, from my perspective so what? Most are useless. I guess maybe that quantity means something to some people but for some it's means nothing. Out of that 1000 the majority are in effect noise generators, subtly different from the previous noise generator preset. There may as well be a small handful of presets as far as I'm concerned.
@Annette and @sillyfabe have addressed the utility of lots of presets developed by lots of people. No single pedal company, not even Boss, have all the sound design depth that is out there in the world. There are many folks who could easily work for us, but they don't for a range of reasons. We have created a tool to enable scores of folks with sound-design talent who would otherwise not be creating sounds to be shared.
Now for the other point. Yes, it has been a huge body of work for our community to create presets. You are right about that. What may not be obvious, however, is the massive amount of work and investment required to create the set of tools necessary to do what Neuro does.
1) Pedals must be designed from the ground up with the consideration that there will be user-accessible editor. On our original Neuro pedals it was limited to adding more parameters and more effect types than what was on the top. Over time, it has become a ground-up sound construction workstation approach. The C4, the Ultrawave, and the EQ2 are the best current examples, and we have a really great one under development now. In the old days we could just let Bob create on his own. Now, we must work as a big team to consider the editing experience at every stage of the pedal development. This aspect alone doubles the development time of a new pedal.
2) The editor creation work is also really difficult. I recruited Jesse to co-found the company with me, because he wrote the Sigma Studio DSP editing software that has become the standard tool user by EVERY Analog Devices DSP user. Consider that every pedal company using ADI DSP are using Jesse's editing tools. That includes all pedal companies using SHARC, BlackFin, and TigerSHARC. Jesse's Neuro Editors take what would otherwise be unusable by the community and makes it intuitive and fun. We not only need to do this once for Mac and PC, but then we need to do it all over 2 more times for the phone interface on Android and iPhone.
3) The cloud-based Neuro database is also difficult. I can access this on my phone, my computer via editor, and via any web browser. This seems like it should be a simple aspect in this day and age, but I am the one who oversaw and paid for it, so I can tell you there is a reason its one of maybe 2 of its kind in the whole pedal world; its really difficult. Just for fun, I just created a sort of the C4 presets ranked by "likes". There are now over 2000 sounds. Here it is:
Neuro Community by Source Audio
4) Our investment in software development is now almost as big as all of our other engineering investments combined (hardware, firmware, algorithms/DSP code).
So, all of this is to say that is has been really, really difficult to create pedals like the C4 that have an ecosystem of user sound creation and sharing. I did just throw that comment out there without much explanation. Hopefully this makes it all clear!
